1
0
Fork 0
mirror of https://github.com/Ellpeck/MLEM.git synced 2024-10-18 09:05:48 +02:00

removed DynamicEnums from the friends list (it doesn't really fit sorry)

This commit is contained in:
Ell 2024-07-19 10:44:02 +02:00
parent 8fd69566f1
commit 13436a31ea

View file

@ -46,5 +46,4 @@ There are several other libraries and tools that work well in combination with M
- [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually - [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually
- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET applications into several distributable formats - [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET applications into several distributable formats
- [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project - [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project
- [DynamicEnums](https://github.com/Ellpeck/DynamicEnums), a package that provides enum-like single-instance values with many additional capabilities
- [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame - [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame