mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-21 20:43:29 +01:00
cleaned up preprocessor instructions
This commit is contained in:
parent
e229432d0f
commit
14d0b24aa9
40 changed files with 119 additions and 117 deletions
|
@ -87,8 +87,9 @@ resharper_indent_nested_for_stmt = true
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resharper_indent_nested_lock_stmt = true
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resharper_indent_nested_usings_stmt = true
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resharper_indent_nested_while_stmt = true
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resharper_indent_preprocessor_if = usual_indent
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resharper_indent_preprocessor_other = usual_indent
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resharper_indent_preprocessor_if = no_indent
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resharper_indent_preprocessor_other = no_indent
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resharper_indent_preprocessor_region = no_indent
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resharper_keep_existing_declaration_parens_arrangement = false
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resharper_keep_existing_embedded_arrangement = false
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resharper_keep_existing_expr_member_arrangement = false
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@ -10,11 +10,11 @@ namespace Demos.DesktopGL;
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public static class Program {
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public static void Main() {
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#if FNA
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#if FNA
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MlemPlatform.Current = new MlemPlatform.DesktopFna(a => TextInputEXT.TextInput += a);
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#else
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#else
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MlemPlatform.Current = new MlemPlatform.DesktopGl<TextInputEventArgs>((w, c) => w.TextInput += c);
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#endif
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#endif
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using var game = new GameImpl();
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game.Run();
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}
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@ -23,9 +23,9 @@ namespace MLEM.Data.Content {
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private readonly List<IDisposable> disposableAssets = new List<IDisposable>();
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private readonly List<RawContentReader> readers;
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#if FNA
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#if FNA
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private Dictionary<string, object> LoadedAssets { get; } = new Dictionary<string, object>(StringComparer.OrdinalIgnoreCase);
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#endif
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#endif
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/// <summary>
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/// Creates a new content manager with an optionally specified root directory.
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@ -33,9 +33,9 @@ namespace MLEM.Data.Content {
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/// </summary>
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/// <param name="serviceProvider">The service provider of your game</param>
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/// <param name="rootDirectory">The root directory. Defaults to "Content"</param>
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#if NET6_0_OR_GREATER
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#if NET6_0_OR_GREATER
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[RequiresUnreferencedCode("Automatically gathered RawContentReader types might be removed, use other constructor to add readers manually")]
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#endif
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#endif
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public RawContentManager(IServiceProvider serviceProvider, string rootDirectory = "Content") :
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this(serviceProvider, RawContentManager.CollectContentReaders(), rootDirectory) {}
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@ -73,9 +73,9 @@ namespace MLEM.Data.Content {
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/// <param name="currentAsset">The current asset instance.</param>
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/// <typeparam name="T">The asset's type.</typeparam>
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protected
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#if !FNA
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#if !FNA
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override
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#endif
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#endif
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void ReloadAsset<T>(string originalAssetName, T currentAsset) {
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this.Read(originalAssetName, currentAsset);
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}
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@ -121,9 +121,9 @@ namespace MLEM.Data.Content {
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/// </summary>
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public void Initialize() {}
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#if NET6_0_OR_GREATER
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#if NET6_0_OR_GREATER
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[RequiresUnreferencedCode("Automatically gathered RawContentReader types might be removed, use other constructor to add readers manually")]
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#endif
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#endif
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private static List<RawContentReader> CollectContentReaders() {
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var ret = new List<RawContentReader>();
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var assemblyExceptions = new List<Exception>();
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@ -9,12 +9,12 @@ namespace MLEM.Data.Content {
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/// <inheritdoc />
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protected override Texture2D Read(RawContentManager manager, string assetPath, Stream stream, Texture2D existing) {
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#if !FNA
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#if !FNA
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if (existing != null) {
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existing.Reload(stream);
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return existing;
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}
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#endif
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#endif
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// premultiply the texture's color to be in line with the pipeline's texture reader
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using (var texture = Texture2D.FromStream(manager.GraphicsDevice, stream)) {
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@ -12,10 +12,10 @@ namespace MLEM.Data.Content {
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}
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/// <inheritdoc />
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#if NET6_0_OR_GREATER
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#if NET6_0_OR_GREATER
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[System.Diagnostics.CodeAnalysis.UnconditionalSuppressMessage("Trimming", "IL2026",
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Justification = "RawContentManager does not support XmlReader in a trimmed or AOT context, so this method is not expected to be called.")]
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#endif
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#endif
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public override object Read(RawContentManager manager, string assetPath, Stream stream, Type t, object existing) {
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return new XmlSerializer(t).Deserialize(stream);
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}
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@ -12,9 +12,9 @@ namespace MLEM.Data {
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/// A set of extensions for dealing with copying objects.
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/// </summary>
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[Obsolete("CopyExtensions has major flaws and insufficient speed compared to other libraries specifically designed for copying objects.")]
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#if NET6_0_OR_GREATER
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#if NET6_0_OR_GREATER
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[UnconditionalSuppressMessage("Aot", "IL3050"), UnconditionalSuppressMessage("Aot", "IL2070"), UnconditionalSuppressMessage("Aot", "IL2090")]
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#endif
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#endif
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public static class CopyExtensions {
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private const BindingFlags DefaultFlags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
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@ -26,9 +26,9 @@ namespace MLEM.Data {
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/// </code>
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/// </remarks>
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[Obsolete("DynamicEnum has been moved into the DynamicEnums library: https://www.nuget.org/packages/DynamicEnums"), JsonConverter(typeof(DynamicEnumConverter))]
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#if NET6_0_OR_GREATER
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#if NET6_0_OR_GREATER
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[System.Diagnostics.CodeAnalysis.UnconditionalSuppressMessage("Aot", "IL2067")]
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#endif
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#endif
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public abstract class DynamicEnum {
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private static readonly Dictionary<Type, Storage> Storages = new Dictionary<Type, Storage>();
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@ -13,9 +13,9 @@ namespace MLEM.Data.Json {
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/// </summary>
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public static readonly JsonConverter[] Converters = {
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new Direction2Converter(),
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#pragma warning disable CS0618
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#pragma warning disable CS0618
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new DynamicEnumConverter(),
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#pragma warning restore CS0618
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#pragma warning restore CS0618
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new PointConverter(),
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new RectangleConverter(),
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new RectangleFConverter(),
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@ -9,9 +9,9 @@ namespace MLEM.Data.Json {
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/// This class uses <see cref="JsonTypeSafeWrapper"/> for each object stored to ensure that objects with a custom <see cref="JsonConverter"/> get deserialized as an instance of their original type if <see cref="JsonSerializer.TypeNameHandling"/> is not set to <see cref="TypeNameHandling.None"/>.
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/// Note that, using <see cref="SetData"/>, adding <see cref="JsonTypeSafeWrapper{T}"/> instances directly is also possible.
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/// </summary>
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#if NET7_0_OR_GREATER
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#if NET7_0_OR_GREATER
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[System.Diagnostics.CodeAnalysis.RequiresDynamicCode("The native code for instantiation of JsonTypeSafeWrapper instances might not be available at runtime.")]
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#endif
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#endif
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public class JsonTypeSafeGenericDataHolder : IGenericDataHolder {
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private static readonly string[] EmptyStrings = new string[0];
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@ -34,9 +34,9 @@ namespace MLEM.Data.Json {
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/// </summary>
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/// <param name="value">The value to wrap</param>
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/// <returns>A <see cref="JsonTypeSafeWrapper{T}"/> with a type matching the type of <paramref name="value"/></returns>
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#if NET7_0_OR_GREATER
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#if NET7_0_OR_GREATER
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[System.Diagnostics.CodeAnalysis.RequiresDynamicCode("The native code for this instantiation might not be available at runtime if the value's type is a subtype of T.")]
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#endif
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#endif
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public static JsonTypeSafeWrapper Of<T>(T value) {
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if (value.GetType() == typeof(T)) {
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return new JsonTypeSafeWrapper<T>(value);
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@ -34,9 +34,9 @@ namespace MLEM.Data.Json {
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/// <param name="type">The type that the dictionary is declared in</param>
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/// <param name="memberName">The name of the dictionary itself</param>
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public StaticJsonConverter(
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#if NET6_0_OR_GREATER
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#if NET6_0_OR_GREATER
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[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties | DynamicallyAccessedMemberTypes.NonPublicProperties | DynamicallyAccessedMemberTypes.PublicFields | DynamicallyAccessedMemberTypes.NonPublicFields)]
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#endif
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#endif
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Type type, string memberName) : this(StaticJsonConverter<T>.GetEntries(type, memberName)) {}
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/// <summary>Writes the JSON representation of the object.</summary>
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@ -65,9 +65,9 @@ namespace MLEM.Data.Json {
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}
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private static Dictionary<string, T> GetEntries(
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#if NET6_0_OR_GREATER
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#if NET6_0_OR_GREATER
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[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties | DynamicallyAccessedMemberTypes.NonPublicProperties | DynamicallyAccessedMemberTypes.PublicFields | DynamicallyAccessedMemberTypes.NonPublicFields)]
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#endif
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#endif
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Type type, string memberName) {
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const BindingFlags flags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
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var value = type.GetProperty(memberName, flags)?.GetValue(null) ?? type.GetField(memberName, flags)?.GetValue(null);
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@ -11,9 +11,9 @@ namespace MLEM.Data {
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/// Before serializing and deserializing an object, each of the object's fields has to have a handler. New handlers can be added using <see cref="AddHandler{T}(System.Action{Lidgren.Network.NetBuffer,T},System.Func{Lidgren.Network.NetBuffer,T})"/> or <see cref="AddHandler{T}(Newtonsoft.Json.JsonSerializer)"/>.
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/// </summary>
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[Obsolete("Lidgren.Network support is deprecated. Consider using LiteNetLib or a custom implementation instead.")]
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#if NET6_0_OR_GREATER
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#if NET6_0_OR_GREATER
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[System.Diagnostics.CodeAnalysis.UnconditionalSuppressMessage("Aot", "IL2070")]
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#endif
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#endif
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public class NetBufferSerializer {
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private readonly Dictionary<Type, Action<NetBuffer, object>> writeFunctions = new Dictionary<Type, Action<NetBuffer, object>>();
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@ -69,9 +69,9 @@ namespace MLEM.Startup {
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this.GraphicsDeviceManager = new GraphicsDeviceManager(this) {
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PreferredBackBufferWidth = windowWidth,
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PreferredBackBufferHeight = windowHeight,
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#if !FNA
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#if !FNA
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HardwareModeSwitch = false
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#endif
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#endif
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};
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this.Window.AllowUserResizing = true;
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this.Content.RootDirectory = "Content";
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@ -116,9 +116,9 @@ namespace MLEM.Startup {
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this.PreDraw?.Invoke(this, gameTime);
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CoroutineHandler.RaiseEvent(CoroutineEvents.PreDraw);
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#pragma warning disable CS0618
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#pragma warning disable CS0618
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this.UiSystem.DrawEarly(gameTime, this.SpriteBatch);
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#pragma warning restore CS0618
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#pragma warning restore CS0618
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this.DoDraw(gameTime);
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this.UiSystem.Draw(gameTime, this.SpriteBatch);
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@ -206,10 +206,10 @@ namespace MLEM.Ui.Elements {
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/// The call that this element should make to <see cref="SpriteBatch"/> to begin drawing.
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/// Note that, when this is non-null, a new <c>SpriteBatch.Begin</c> call is used for this element.
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/// </summary>
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#pragma warning disable CS0618
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#pragma warning disable CS0618
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[Obsolete("BeginImpl is deprecated. You can create a custom element class and override Draw instead.")]
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public BeginDelegate BeginImpl;
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#pragma warning restore CS0618
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#pragma warning restore CS0618
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/// <summary>
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/// Set this field to false to disallow the element from being selected.
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/// An unselectable element is skipped by automatic navigation and its <see cref="OnSelected"/> callback will never be called.
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@ -983,7 +983,7 @@ namespace MLEM.Ui.Elements {
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/// <param name="alpha">The alpha to draw this element and its children with</param>
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/// <param name="context">The sprite batch context to use for drawing</param>
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public void DrawTransformed(GameTime time, SpriteBatch batch, float alpha, SpriteBatchContext context) {
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#pragma warning disable CS0618
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#pragma warning disable CS0618
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var customDraw = this.BeginImpl != null || this.Transform != Matrix.Identity;
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var transformed = context;
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transformed.TransformMatrix = this.Transform * transformed.TransformMatrix;
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@ -994,12 +994,12 @@ namespace MLEM.Ui.Elements {
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// begin our own draw call
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batch.Begin(transformed);
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}
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#pragma warning restore CS0618
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#pragma warning restore CS0618
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// draw content in custom begin call
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#pragma warning disable CS0618
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#pragma warning disable CS0618
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this.Draw(time, batch, alpha, transformed.BlendState, transformed.SamplerState, transformed.DepthStencilState, transformed.Effect, transformed.TransformMatrix);
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#pragma warning restore CS0618
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#pragma warning restore CS0618
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if (this.System != null)
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this.System.Metrics.Draws++;
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@ -1043,9 +1043,9 @@ namespace MLEM.Ui.Elements {
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foreach (var child in this.GetRelevantChildren()) {
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if (!child.IsHidden) {
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#pragma warning disable CS0618
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#pragma warning disable CS0618
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child.DrawTransformed(time, batch, alpha * child.DrawAlpha, context.BlendState, context.SamplerState, context.DepthStencilState, context.Effect, context.TransformMatrix);
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#pragma warning restore CS0618
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#pragma warning restore CS0618
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}
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}
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}
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@ -112,11 +112,11 @@ namespace MLEM.Ui.Elements {
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set => this.textInput.Multiline = value;
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}
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#if FNA
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#if FNA
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/// <inheritdoc />
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// we need to make sure that the enter press doesn't get consumed by our press function so that it still works in TextInput
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public override bool CanBePressed => base.CanBePressed && !this.IsSelected;
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#endif
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#endif
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/// <summary>
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/// The text that displays in this text field if <see cref="Text"/> is empty
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@ -146,9 +146,9 @@ namespace MLEM.Ui.Elements {
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/// <param name="multiline">Whether the text field should support multi-line editing</param>
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public TextField(Anchor anchor, Vector2 size, Rule rule = null, GenericFont font = null, string text = null, bool multiline = false) : base(anchor, size) {
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this.textInput = new TextInput(null, Vector2.Zero, 1
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#if NETSTANDARD2_0_OR_GREATER || NET6_0_OR_GREATER
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#if NETSTANDARD2_0_OR_GREATER || NET6_0_OR_GREATER
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, null, ClipboardService.SetText, ClipboardService.GetText
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#endif
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#endif
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) {
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OnTextChange = (i, s) => this.OnTextChange?.Invoke(this, s),
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InputRule = (i, s) => this.InputRule.Invoke(this, s)
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@ -100,9 +100,9 @@ namespace MLEM.Ui.Elements {
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public Tooltip(string text = null, Element elementToHover = null) :
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base(Anchor.TopLeft, Vector2.One, Vector2.Zero) {
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if (text != null) {
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#pragma warning disable CS0618
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#pragma warning disable CS0618
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this.Paragraph = this.AddParagraph(text);
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#pragma warning restore CS0618
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#pragma warning restore CS0618
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}
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this.Init(elementToHover);
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}
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@ -114,9 +114,9 @@ namespace MLEM.Ui.Elements {
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/// <param name="elementToHover">The element that should automatically cause the tooltip to appear and disappear when hovered and not hovered, respectively</param>
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public Tooltip(Paragraph.TextCallback textCallback, Element elementToHover = null) :
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base(Anchor.TopLeft, Vector2.One, Vector2.Zero) {
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#pragma warning disable CS0618
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#pragma warning disable CS0618
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this.Paragraph = this.AddParagraph(textCallback);
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#pragma warning restore CS0618
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#pragma warning restore CS0618
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this.Init(elementToHover);
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}
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@ -298,11 +298,11 @@ namespace MLEM.Ui.Elements {
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foreach (var paragraph in this.Paragraphs)
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this.UpdateParagraphStyle(paragraph);
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#pragma warning disable CS0618
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#pragma warning disable CS0618
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// still set style here in case someone changed the paragraph field manually
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if (this.Paragraph != null)
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this.UpdateParagraphStyle(this.Paragraph);
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#pragma warning restore CS0618
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#pragma warning restore CS0618
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}
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private void UpdateParagraphStyle(Paragraph paragraph) {
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@ -10,6 +10,7 @@ using MLEM.Ui.Style;
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#if NETSTANDARD2_0_OR_GREATER || NET6_0_OR_GREATER
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using System.Net.Http;
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#else
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using System.Net;
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#endif
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@ -25,11 +26,11 @@ namespace MLEM.Ui.Parsers {
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/// An array containing all of the <see cref="ElementType"/> enum values.
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/// </summary>
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public static readonly ElementType[] ElementTypes =
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#if NET6_0_OR_GREATER
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#if NET6_0_OR_GREATER
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Enum.GetValues<ElementType>();
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#else
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#else
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(ElementType[]) Enum.GetValues(typeof(ElementType));
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#endif
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#endif
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/// <summary>
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/// The base path for images, which is prepended to the image link.
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@ -164,13 +165,13 @@ namespace MLEM.Ui.Parsers {
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Texture2D tex;
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if (path.StartsWith("http")) {
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byte[] src;
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#if NETSTANDARD2_0_OR_GREATER || NET6_0_OR_GREATER
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#if NETSTANDARD2_0_OR_GREATER || NET6_0_OR_GREATER
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using (var client = new HttpClient())
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src = await client.GetByteArrayAsync(path);
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#else
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#else
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using (var client = new WebClient())
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src = await client.DownloadDataTaskAsync(path);
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#endif
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#endif
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using (var memory = new MemoryStream(src))
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tex = Texture2D.FromStream(this.GraphicsDevice, memory);
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} else {
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@ -84,7 +84,7 @@ namespace MLEM.Ui.Style {
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/// <param name="obj">The object to compare with the current instance.</param>
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/// <returns>true if <paramref name="obj">obj</paramref> and this instance are the same type and represent the same value; otherwise, false.</returns>
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[Obsolete("StyleProp equality is ambiguous as it is not clear whether priority is taken into account. Compare Values instead.")]
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#pragma warning disable CS0809
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#pragma warning disable CS0809
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public override bool Equals(object obj) {
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return obj is StyleProp<T> other && this.Equals(other);
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}
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@ -95,7 +95,7 @@ namespace MLEM.Ui.Style {
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public override int GetHashCode() {
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return EqualityComparer<T>.Default.GetHashCode(this.Value);
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}
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#pragma warning restore CS0809
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#pragma warning restore CS0809
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/// <summary>Returns the fully qualified type name of this instance.</summary>
|
||||
/// <returns>The fully qualified type name.</returns>
|
||||
|
|
|
@ -309,7 +309,7 @@ namespace MLEM.Ui {
|
|||
var context = this.SpriteBatchContext;
|
||||
context.TransformMatrix = root.Transform * context.TransformMatrix;
|
||||
|
||||
#pragma warning disable CS0618
|
||||
#pragma warning disable CS0618
|
||||
if (this.BlendState != null)
|
||||
context.BlendState = this.BlendState;
|
||||
if (this.SamplerState != null)
|
||||
|
@ -318,12 +318,12 @@ namespace MLEM.Ui {
|
|||
context.DepthStencilState = this.DepthStencilState;
|
||||
if (this.Effect != null)
|
||||
context.Effect = this.Effect;
|
||||
#pragma warning restore CS0618
|
||||
#pragma warning restore CS0618
|
||||
|
||||
batch.Begin(context);
|
||||
#pragma warning disable CS0618
|
||||
#pragma warning disable CS0618
|
||||
root.Element.DrawTransformed(time, batch, this.DrawAlpha * root.Element.DrawAlpha, context.BlendState, context.SamplerState, context.DepthStencilState, context.Effect, context.TransformMatrix);
|
||||
#pragma warning restore CS0618
|
||||
#pragma warning restore CS0618
|
||||
batch.End();
|
||||
}
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ namespace MLEM.Extensions {
|
|||
return combos;
|
||||
}
|
||||
|
||||
#if NET452
|
||||
#if NET452
|
||||
/// <summary>Appends a value to the end of the sequence.</summary>
|
||||
/// <param name="source">A sequence of values.</param>
|
||||
/// <param name="element">The value to append to <paramref name="source"/>.</param>
|
||||
|
@ -73,7 +73,7 @@ namespace MLEM.Extensions {
|
|||
foreach (var src in source)
|
||||
yield return src;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -90,12 +90,12 @@ namespace MLEM.Extensions {
|
|||
/// <param name="target">The target to apply</param>
|
||||
public TargetContext(GraphicsDevice device, RenderTarget2D target) {
|
||||
this.device = device;
|
||||
#if FNA
|
||||
#if FNA
|
||||
// RenderTargetCount doesn't exist in FNA but we still want the optimization in MG
|
||||
this.lastTargets = device.GetRenderTargets();
|
||||
#else
|
||||
#else
|
||||
this.lastTargets = device.RenderTargetCount <= 0 ? null : device.GetRenderTargets();
|
||||
#endif
|
||||
#endif
|
||||
device.SetRenderTarget(target);
|
||||
}
|
||||
|
||||
|
|
|
@ -288,7 +288,7 @@ namespace MLEM.Extensions {
|
|||
return false;
|
||||
}
|
||||
|
||||
#if FNA
|
||||
#if FNA
|
||||
/// <summary>
|
||||
/// Gets a <see cref="Point"/> representation for this object.
|
||||
/// </summary>
|
||||
|
@ -339,7 +339,7 @@ namespace MLEM.Extensions {
|
|||
y = vector.Y;
|
||||
z = vector.Z;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -360,7 +360,7 @@ namespace MLEM.Font {
|
|||
var total = new StringBuilder();
|
||||
var extraWidth = 0F;
|
||||
var endReached = false;
|
||||
foreach (var part in (fromBack ? text.Reverse() : text)) {
|
||||
foreach (var part in fromBack ? text.Reverse() : text) {
|
||||
var curr = new StringBuilder();
|
||||
// if we reached the end previously, all the other parts should just be empty
|
||||
if (!endReached) {
|
||||
|
|
|
@ -44,10 +44,10 @@ namespace MLEM.Font {
|
|||
}
|
||||
|
||||
private static SpriteFont SetDefaults(SpriteFont font) {
|
||||
#if FNA
|
||||
#if FNA
|
||||
// none of the copying is available with FNA
|
||||
return font;
|
||||
#else
|
||||
#else
|
||||
// we copy the font here to set the default character to a space
|
||||
return new SpriteFont(
|
||||
font.Texture,
|
||||
|
@ -58,7 +58,7 @@ namespace MLEM.Font {
|
|||
font.Spacing,
|
||||
font.Glyphs.Select(g => new Vector3(g.LeftSideBearing, g.Width, g.RightSideBearing)).ToList(),
|
||||
' ');
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -143,9 +143,9 @@ namespace MLEM.Formatting {
|
|||
|
||||
private static string StripFormatting(GenericFont font, string s, IEnumerable<Code> codes) {
|
||||
foreach (var code in codes) {
|
||||
#pragma warning disable CS0618
|
||||
#pragma warning disable CS0618
|
||||
s = code.Regex.Replace(s, code.GetReplacementString(font));
|
||||
#pragma warning restore CS0618
|
||||
#pragma warning restore CS0618
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
|
|
@ -461,11 +461,11 @@ namespace MLEM.Graphics {
|
|||
}
|
||||
|
||||
private void DrawPrimitives(int vertices) {
|
||||
#if FNA
|
||||
#if FNA
|
||||
this.graphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vertices, 0, vertices / 4 * 2);
|
||||
#else
|
||||
#else
|
||||
this.graphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vertices / 4 * 2);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
private void AddItemToSet(Item item) {
|
||||
|
@ -560,7 +560,7 @@ namespace MLEM.Graphics {
|
|||
|
||||
}
|
||||
|
||||
#if FNA
|
||||
#if FNA
|
||||
private class SpriteEffect : Effect {
|
||||
|
||||
private EffectParameter matrixParam;
|
||||
|
@ -611,7 +611,7 @@ namespace MLEM.Graphics {
|
|||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,26 +18,26 @@ namespace MLEM.Input {
|
|||
/// All values of the <see cref="Buttons"/> enum.
|
||||
/// </summary>
|
||||
public static readonly Buttons[] AllButtons =
|
||||
#if NET6_0_OR_GREATER
|
||||
#if NET6_0_OR_GREATER
|
||||
Enum.GetValues<Buttons>();
|
||||
#else
|
||||
#else
|
||||
(Buttons[]) Enum.GetValues(typeof(Buttons));
|
||||
#endif
|
||||
#endif
|
||||
/// <summary>
|
||||
/// All values of the <see cref="Keys"/> enum.
|
||||
/// </summary>
|
||||
public static readonly Keys[] AllKeys =
|
||||
#if NET6_0_OR_GREATER
|
||||
#if NET6_0_OR_GREATER
|
||||
Enum.GetValues<Keys>();
|
||||
#else
|
||||
#else
|
||||
(Keys[]) Enum.GetValues(typeof(Keys));
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if FNA
|
||||
#if FNA
|
||||
private const int MaximumGamePadCount = 4;
|
||||
#else
|
||||
#else
|
||||
private static readonly int MaximumGamePadCount = GamePad.MaximumGamePadCount;
|
||||
#endif
|
||||
#endif
|
||||
private static readonly TouchLocation[] EmptyTouchLocations = new TouchLocation[0];
|
||||
private static readonly GenericInput[] EmptyGenericInputs = new GenericInput[0];
|
||||
|
||||
|
@ -258,11 +258,11 @@ namespace MLEM.Input {
|
|||
}
|
||||
} else {
|
||||
// mouse position and scroll wheel value should be preserved when the mouse is out of bounds
|
||||
#if FNA
|
||||
#if FNA
|
||||
this.MouseState = new MouseState(state.X, state.Y, state.ScrollWheelValue, 0, 0, 0, 0, 0);
|
||||
#else
|
||||
#else
|
||||
this.MouseState = new MouseState(state.X, state.Y, state.ScrollWheelValue, 0, 0, 0, 0, 0, state.HorizontalScrollWheelValue);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
this.MouseState = default;
|
||||
|
|
|
@ -246,7 +246,7 @@ namespace MLEM.Input {
|
|||
/// <returns>Whether text was successfully input.</returns>
|
||||
public bool OnTextInput(Keys key, char character) {
|
||||
// FNA's text input event doesn't supply keys, so we handle this in Update
|
||||
#if !FNA
|
||||
#if !FNA
|
||||
if (key == Keys.Back) {
|
||||
if (this.CaretPos > 0) {
|
||||
this.CaretPos--;
|
||||
|
@ -261,9 +261,9 @@ namespace MLEM.Input {
|
|||
return this.InsertText(character);
|
||||
}
|
||||
return false;
|
||||
#else
|
||||
#else
|
||||
return this.InsertText(character);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -274,8 +274,8 @@ namespace MLEM.Input {
|
|||
public void Update(GameTime time, InputHandler input) {
|
||||
this.UpdateTextDataIfDirty();
|
||||
|
||||
#if FNA
|
||||
// FNA's text input event doesn't supply keys, so we handle this here
|
||||
#if FNA
|
||||
if (this.CaretPos > 0 && input.TryConsumePressed(Keys.Back)) {
|
||||
this.CaretPos--;
|
||||
this.RemoveText(this.CaretPos, 1);
|
||||
|
@ -284,7 +284,7 @@ namespace MLEM.Input {
|
|||
} else if (this.Multiline && input.TryConsumePressed(Keys.Enter)) {
|
||||
this.InsertText('\n');
|
||||
} else
|
||||
#endif
|
||||
#endif
|
||||
if (this.CaretPos > 0 && input.TryConsumePressed(Keys.Left)) {
|
||||
this.CaretPos--;
|
||||
} else if (this.CaretPos < this.text.Length && input.TryConsumePressed(Keys.Right)) {
|
||||
|
|
|
@ -27,11 +27,11 @@ namespace MLEM.Misc {
|
|||
/// <typeparam name="T">The type whose enum to get</typeparam>
|
||||
/// <returns>An enumerable of the values of the enum, in declaration order.</returns>
|
||||
public static T[] GetValues<T>() where T : struct, Enum {
|
||||
#if NET6_0_OR_GREATER
|
||||
#if NET6_0_OR_GREATER
|
||||
return Enum.GetValues<T>();
|
||||
#else
|
||||
#else
|
||||
return (T[]) Enum.GetValues(typeof(T));
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -399,7 +399,7 @@ public class GameImpl : MlemGame {
|
|||
Console.WriteLine("Down: " + string.Join(", ", Input.InputsDown));*/
|
||||
if (MlemGame.Input.InputsPressed.Length > 0)
|
||||
Console.WriteLine("Pressed: " + string.Join(", ", MlemGame.Input.InputsPressed));
|
||||
MlemGame.Input.HandleKeyboardRepeats = false;/*
|
||||
MlemGame.Input.HandleKeyboardRepeats = false; /*
|
||||
Console.WriteLine("Down time: " + MlemGame.Input.GetDownTime(Keys.A));
|
||||
Console.WriteLine("Time since press: " + MlemGame.Input.GetTimeSincePress(Keys.A));*/
|
||||
Console.WriteLine("Up time: " + MlemGame.Input.GetUpTime(Keys.A));
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using MLEM.Cameras;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Tests;
|
||||
namespace Tests;
|
||||
|
||||
public class CameraTests {
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using MLEM.Extensions;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Tests;
|
||||
namespace Tests;
|
||||
|
||||
public class CollectionTests {
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@ using MLEM.Data;
|
|||
using MLEM.Textures;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Tests;
|
||||
namespace Tests;
|
||||
|
||||
public class TestDataTextureAtlas {
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ using Microsoft.Xna.Framework;
|
|||
using MLEM.Misc;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Tests;
|
||||
namespace Tests;
|
||||
|
||||
public class DirectionTests {
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using MLEM.Input;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Tests;
|
||||
namespace Tests;
|
||||
|
||||
public class KeybindTests {
|
||||
|
||||
|
|
|
@ -73,7 +73,7 @@ public class NumberTests {
|
|||
Assert.AreEqual(penetration, 0);
|
||||
}
|
||||
|
||||
#if !FNA
|
||||
#if !FNA
|
||||
[Test]
|
||||
public void TestRangePercentage() {
|
||||
Assert.AreEqual(0.5F, new Range<int>(1, 7).GetPercentage(4));
|
||||
|
@ -95,6 +95,6 @@ public class NumberTests {
|
|||
Assert.AreEqual(11, new Range<float>(8, 10).FromPercentage(1.5F));
|
||||
Assert.AreEqual(7, new Range<float>(8, 10).FromPercentage(-0.5F));
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@ using Microsoft.Xna.Framework;
|
|||
using MLEM.Pathfinding;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Tests;
|
||||
namespace Tests;
|
||||
|
||||
public class PathfindingTests {
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@ using MLEM.Data.Content;
|
|||
using MLEM.Font;
|
||||
using MLEM.Startup;
|
||||
|
||||
namespace Tests;
|
||||
namespace Tests;
|
||||
|
||||
public class TestGame : MlemGame {
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ using MLEM.Data;
|
|||
using MLEM.Textures;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Tests;
|
||||
namespace Tests;
|
||||
|
||||
public class TexturePackerTests {
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@ using MLEM.Ui.Elements;
|
|||
using MLEM.Ui.Style;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace Tests;
|
||||
namespace Tests;
|
||||
|
||||
public class UiTests {
|
||||
|
||||
|
|
Loading…
Reference in a new issue