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Fixed elements sometimes staying hidden when they shouldn't in scrolling panels

This commit is contained in:
Ell 2022-05-04 13:54:15 +02:00
parent 98118e540a
commit 16b9e26969
3 changed files with 10 additions and 3 deletions

View file

@ -34,6 +34,7 @@ Fixes
- Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode
- Fixed radio buttons not unchecking all other radio buttons with the same root element
- Fixed elements not being deselected when removed through RemoveChild
- Fixed elements sometimes staying hidden when they shouldn't in scrolling panels
Removals
- Marked old Draw and DrawTransformed overloads as obsolete in favor of SpriteBatchContext ones

View file

@ -901,13 +901,14 @@ namespace MLEM.Ui.Elements {
}
/// <summary>
/// Updates this element and all of its <see cref="GetRelevantChildren"/>
/// Updates this element and all of its <see cref="SortedChildren"/>
/// </summary>
/// <param name="time">The game's time</param>
public virtual void Update(GameTime time) {
this.System.InvokeOnElementUpdated(this, time);
foreach (var child in this.GetRelevantChildren()) {
// update all sorted children, not just relevant ones, because they might become relevant or irrelevant through updates
foreach (var child in this.SortedChildren) {
if (child.System != null)
child.Update(time);
}

View file

@ -59,8 +59,13 @@ namespace MLEM.Ui.Elements {
set {
if (this.text != value) {
this.text = value;
this.forceHide = string.IsNullOrWhiteSpace(this.text);
this.SetTextDirty();
var force = string.IsNullOrWhiteSpace(this.text);
if (this.forceHide != force) {
this.forceHide = force;
this.SetAreaDirty();
}
}
}
}