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change this to ceil so that elements don't just get cut off
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@ -72,7 +72,7 @@ namespace MLEM.Ui.Elements {
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var lowestChild = this.GetLowestChild(false, true);
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// the max value of the scrollbar is the amount of non-scaled pixels taken up by overflowing components
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var childrenHeight = lowestChild.Area.Bottom - firstChild.Area.Top;
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this.ScrollBar.MaxValue = ((childrenHeight - this.Area.Height) / this.Scale + this.ChildPadding.Y * 2).Floor();
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this.ScrollBar.MaxValue = ((childrenHeight - this.Area.Height) / this.Scale + this.ChildPadding.Y * 2).Ceil();
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// update the render target
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var targetArea = this.GetRenderTargetArea();
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