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Improved Panel performance when adding and removing a lot of children
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2 changed files with 14 additions and 3 deletions
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@ -36,6 +36,7 @@ Improvements
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- Allow scrolling panels to contain other scrolling panels
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- Allow scrolling panels to contain other scrolling panels
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- Allow dropdowns to have scrolling panels
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- Allow dropdowns to have scrolling panels
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- Don't unnecessarily set areas dirty when removing a root element from the ui
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- Don't unnecessarily set areas dirty when removing a root element from the ui
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- Improved Panel performance when adding and removing a lot of children
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Fixes
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Fixes
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- Fixed panels updating their relevant children too much when the scroll bar is hidden
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- Fixed panels updating their relevant children too much when the scroll bar is hidden
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@ -355,16 +355,26 @@ namespace MLEM.Ui.Elements {
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}
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}
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private void ScrollChildren() {
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private void ScrollChildren() {
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this.scrolledChildren.RemoveWhere(c => !c.GetParentTree().Contains(this));
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if (!this.scrollOverflow) {
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if (!this.scrollOverflow)
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if (this.scrolledChildren.Count > 0)
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this.scrolledChildren.Clear();
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return;
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return;
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}
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// we ignore false grandchildren so that the children of the scroll bar stay in place
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// we ignore false grandchildren so that the children of the scroll bar stay in place
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foreach (var child in this.GetChildren(c => c != this.ScrollBar, true, true)) {
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var currentChildren = new HashSet<Element>(this.GetChildren(c => c != this.ScrollBar, true, true));
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// scroll all our children (and cache newly added ones)
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foreach (var child in currentChildren) {
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// if a child was newly added later, the last scroll offset was never applied
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// if a child was newly added later, the last scroll offset was never applied
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if (this.scrolledChildren.Add(child))
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if (this.scrolledChildren.Add(child))
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child.ScrollOffset.Y -= this.lastScrollOffset;
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child.ScrollOffset.Y -= this.lastScrollOffset;
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child.ScrollOffset.Y += (this.lastScrollOffset - this.ScrollBar.CurrentValue);
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child.ScrollOffset.Y += (this.lastScrollOffset - this.ScrollBar.CurrentValue);
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}
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}
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// remove cached scrolled children that aren't our children anymore
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this.scrolledChildren.IntersectWith(currentChildren);
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this.lastScrollOffset = this.ScrollBar.CurrentValue;
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this.lastScrollOffset = this.ScrollBar.CurrentValue;
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this.relevantChildrenDirty = true;
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this.relevantChildrenDirty = true;
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}
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}
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