mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-26 14:38:34 +01:00
added generic input equality checking
This commit is contained in:
parent
60c9236cbd
commit
2118837062
2 changed files with 37 additions and 1 deletions
|
@ -39,6 +39,36 @@ namespace MLEM.Input {
|
|||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj) {
|
||||
return obj is GenericInput o && this.Type == o.Type && this.value == o.value;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode() {
|
||||
return ((int) this.Type * 397) ^ this.value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares the two generic input instances for equality using <see cref="Equals"/>
|
||||
/// </summary>
|
||||
/// <param name="left">The left input</param>
|
||||
/// <param name="right">The right input</param>
|
||||
/// <returns>Whether the two generic inputs are equal</returns>
|
||||
public static bool operator ==(GenericInput left, GenericInput right) {
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Compares the two generic input instances for inequality using <see cref="Equals"/>
|
||||
/// </summary>
|
||||
/// <param name="left">The left input</param>
|
||||
/// <param name="right">The right input</param>
|
||||
/// <returns>Whether the two generic inputs are not equal</returns>
|
||||
public static bool operator !=(GenericInput left, GenericInput right) {
|
||||
return !left.Equals(right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a <see cref="Keys"/> to a generic input.
|
||||
/// </summary>
|
||||
|
|
|
@ -101,7 +101,13 @@ namespace MLEM.Input {
|
|||
[DataMember]
|
||||
public readonly GenericInput Key;
|
||||
|
||||
internal Combination(GenericInput key, GenericInput[] modifiers) {
|
||||
/// <summary>
|
||||
/// Creates a new combination with the given settings.
|
||||
/// To add a combination to a <see cref="Keybind"/>, use <see cref="Keybind.Add(MLEM.Input.GenericInput,MLEM.Input.GenericInput[])"/> instead.
|
||||
/// </summary>
|
||||
/// <param name="key">The key</param>
|
||||
/// <param name="modifiers">The modifiers</param>
|
||||
public Combination(GenericInput key, GenericInput[] modifiers) {
|
||||
this.Modifiers = modifiers;
|
||||
this.Key = key;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue