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made multi-line links be highlighted together

This commit is contained in:
Ellpeck 2020-05-19 21:52:29 +02:00
parent 500a771136
commit 2461b78f1b
2 changed files with 21 additions and 4 deletions

View file

@ -88,7 +88,7 @@ namespace MLEM.Ui.Elements {
public override void Update(GameTime time) {
this.QueryTextCallback();
base.Update(time);
this.TimeIntoAnimation += time.ElapsedGameTime;
if (this.TokenizedText != null)
@ -134,9 +134,10 @@ namespace MLEM.Ui.Elements {
this.RemoveChildren(c => c is Link);
foreach (var link in linkTokens) {
var areas = link.GetArea(Vector2.Zero, this.TextScale).ToArray();
var cluster = new Link[areas.Length];
for (var i = 0; i < areas.Length; i++) {
var area = areas[i];
this.AddChild(new Link(Anchor.TopLeft, link, area.Size) {
cluster[i] = this.AddChild(new Link(Anchor.TopLeft, link, area.Size, cluster) {
PositionOffset = area.Location,
// only allow selecting the first part of a link
CanBeSelected = i == 0
@ -159,9 +160,11 @@ namespace MLEM.Ui.Elements {
public class Link : Element {
public readonly Token Token;
public readonly Link[] LinkCluster;
public Link(Anchor anchor, Token token, Vector2 size) : base(anchor, size) {
public Link(Anchor anchor, Token token, Vector2 size, Link[] linkCluster) : base(anchor, size) {
this.Token = token;
this.LinkCluster = linkCluster;
this.OnPressed += e => {
foreach (var code in token.AppliedCodes.OfType<LinkCode>()) {
try {
@ -173,6 +176,18 @@ namespace MLEM.Ui.Elements {
};
}
public override void Draw(GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix) {
if (this.LinkCluster.Length > 1 && this.Controls.SelectedElement == this) {
// also draw the selection box around all other links in the cluster
foreach (var link in this.LinkCluster) {
if (link == this)
continue;
this.System.OnSelectedElementDrawn?.Invoke(link, time, batch, alpha);
}
}
base.Draw(time, batch, alpha, blendState, samplerState, matrix);
}
}
}

View file

@ -98,7 +98,9 @@ namespace MLEM.Formatting {
var split = token.DisplayString.Split('\n');
for (var i = 0; i < split.Length; i++) {
var size = font.MeasureString(split[i]);
area.Add(new RectangleF(innerOffset, size));
var rect = new RectangleF(innerOffset, size);
if (!rect.IsEmpty)
area.Add(rect);
if (i < split.Length - 1) {
innerOffset.X = 0;