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https://github.com/Ellpeck/MLEM.git
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updated remaining dependencies
This commit is contained in:
parent
5f7956a7a3
commit
281cce8fba
6 changed files with 13 additions and 8 deletions
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@ -27,7 +27,7 @@
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<Optimize>false</Optimize>
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<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants>
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<DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants>
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@ -37,7 +37,7 @@
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<AndroidLinkMode>None</AndroidLinkMode>
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<AndroidLinkMode>None</AndroidLinkMode>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<DebugType>portable</DebugType>
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<Optimize>true</Optimize>
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<Optimize>true</Optimize>
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<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>TRACE;ANDROID</DefineConstants>
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<DefineConstants>TRACE;ANDROID</DefineConstants>
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@ -21,7 +21,7 @@
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<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189">
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<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189">
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<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</PackageReference>
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="Newtonsoft.Json.Bson" Version="1.0.2">
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<PackageReference Include="Newtonsoft.Json.Bson" Version="1.0.2">
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<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</PackageReference>
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@ -16,7 +16,7 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Coroutine" Version="2.0.2" />
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<PackageReference Include="Coroutine" Version="2.1.0" />
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<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189">
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<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189">
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<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</PackageReference>
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5
NuGet.config
Normal file
5
NuGet.config
Normal file
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@ -0,0 +1,5 @@
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<configuration>
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<config>
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<add key="globalPackagesFolder" value="./packages" />
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</config>
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</configuration>
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@ -3,14 +3,14 @@
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/outputDir:bin
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/outputDir:bin
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/intermediateDir:obj
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/intermediateDir:obj
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/platform:Windows
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/platform:DesktopGL
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/config:
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/config:
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/profile:Reach
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/profile:Reach
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/compress:False
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/compress:False
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#-------------------------------- References --------------------------------#
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#-------------------------------- References --------------------------------#
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/reference:..\bin\Debug\netcoreapp3.1\MonoGame.Extended.Content.Pipeline.dll
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/reference:..\..\packages\monogame.extended.content.pipeline\3.8.0\tools\MonoGame.Extended.Content.Pipeline.dll
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#---------------------------------- Content ---------------------------------#
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#---------------------------------- Content ---------------------------------#
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@ -15,8 +15,8 @@
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
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<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.7.0" />
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<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.7.0" />
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
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<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.2" />
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<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.2" />
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</ItemGroup>
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</ItemGroup>
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