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updated remaining dependencies

This commit is contained in:
Ell 2021-03-24 22:31:58 +01:00
parent 5f7956a7a3
commit 281cce8fba
6 changed files with 13 additions and 8 deletions

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@ -27,7 +27,7 @@
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType> <DebugType>portable</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath> <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
<DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants> <DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants>
@ -37,7 +37,7 @@
<AndroidLinkMode>None</AndroidLinkMode> <AndroidLinkMode>None</AndroidLinkMode>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>portable</DebugType>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath> <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
<DefineConstants>TRACE;ANDROID</DefineConstants> <DefineConstants>TRACE;ANDROID</DefineConstants>

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@ -21,7 +21,7 @@
<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189"> <PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="Newtonsoft.Json.Bson" Version="1.0.2"> <PackageReference Include="Newtonsoft.Json.Bson" Version="1.0.2">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
</PackageReference> </PackageReference>

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@ -16,7 +16,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Coroutine" Version="2.0.2" /> <PackageReference Include="Coroutine" Version="2.1.0" />
<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189"> <PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
</PackageReference> </PackageReference>

5
NuGet.config Normal file
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@ -0,0 +1,5 @@
<configuration>
<config>
<add key="globalPackagesFolder" value="./packages" />
</config>
</configuration>

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@ -3,14 +3,14 @@
/outputDir:bin /outputDir:bin
/intermediateDir:obj /intermediateDir:obj
/platform:Windows /platform:DesktopGL
/config: /config:
/profile:Reach /profile:Reach
/compress:False /compress:False
#-------------------------------- References --------------------------------# #-------------------------------- References --------------------------------#
/reference:..\bin\Debug\netcoreapp3.1\MonoGame.Extended.Content.Pipeline.dll /reference:..\..\packages\monogame.extended.content.pipeline\3.8.0\tools\MonoGame.Extended.Content.Pipeline.dll
#---------------------------------- Content ---------------------------------# #---------------------------------- Content ---------------------------------#

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@ -15,8 +15,8 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" /> <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.7.0" /> <PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.7.0" /> <PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" /> <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.2" /> <PackageReference Include="FontStashSharp.MonoGame" Version="0.9.2" />
</ItemGroup> </ItemGroup>