mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-22 12:58:33 +01:00
allow the texture packer to forcibly be square or a power of two
This commit is contained in:
parent
9146d7f2ba
commit
2cf912255d
1 changed files with 23 additions and 2 deletions
|
@ -17,6 +17,8 @@ namespace MLEM.Data {
|
|||
|
||||
private readonly List<Request> textures = new List<Request>();
|
||||
private readonly bool autoIncreaseMaxWidth;
|
||||
private readonly bool forcePowerOfTwo;
|
||||
private readonly bool forceSquare;
|
||||
|
||||
/// <summary>
|
||||
/// The generated packed texture.
|
||||
|
@ -42,9 +44,13 @@ namespace MLEM.Data {
|
|||
/// </summary>
|
||||
/// <param name="maxWidth">The maximum width that the packed texture can have. Defaults to 2048.</param>
|
||||
/// <param name="autoIncreaseMaxWidth">Whether the maximum width should be increased if there is a texture to be packed that is wider than <see cref="maxWidth"/>. Defaults to false.</param>
|
||||
public RuntimeTexturePacker(int maxWidth = 2048, bool autoIncreaseMaxWidth = false) {
|
||||
/// <param name="forcePowerOfTwo">Whether the resulting <see cref="PackedTexture"/> should have a width and height that is a power of two</param>
|
||||
/// <param name="forceSquare">Whether the resulting <see cref="PackedTexture"/> should be square regardless of required size</param>
|
||||
public RuntimeTexturePacker(int maxWidth = 2048, bool autoIncreaseMaxWidth = false, bool forcePowerOfTwo = false, bool forceSquare = false) {
|
||||
this.maxWidth = maxWidth;
|
||||
this.autoIncreaseMaxWidth = autoIncreaseMaxWidth;
|
||||
this.forcePowerOfTwo = forcePowerOfTwo;
|
||||
this.forceSquare = forceSquare;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -97,9 +103,17 @@ namespace MLEM.Data {
|
|||
stopwatch.Stop();
|
||||
this.LastCalculationTime = stopwatch.Elapsed;
|
||||
|
||||
// generate texture based on required size
|
||||
// figure out texture size
|
||||
var width = this.textures.Max(t => t.PackedArea.Right);
|
||||
var height = this.textures.Max(t => t.PackedArea.Bottom);
|
||||
if (this.forcePowerOfTwo) {
|
||||
width = ToPowerOfTwo(width);
|
||||
height = ToPowerOfTwo(height);
|
||||
}
|
||||
if (this.forceSquare)
|
||||
width = height = Math.Max(width, height);
|
||||
|
||||
// generate texture
|
||||
this.PackedTexture = new Texture2D(device, width, height);
|
||||
device.Disposing += (o, a) => this.PackedTexture.Dispose();
|
||||
|
||||
|
@ -155,6 +169,13 @@ namespace MLEM.Data {
|
|||
}
|
||||
}
|
||||
|
||||
private static int ToPowerOfTwo(int value) {
|
||||
var ret = 1;
|
||||
while (ret < value)
|
||||
ret <<= 1;
|
||||
return ret;
|
||||
}
|
||||
|
||||
private class Request {
|
||||
|
||||
public readonly TextureRegion Texture;
|
||||
|
|
Loading…
Reference in a new issue