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Fixed TextInput drawing characters with the wrong width if a masking character is used
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2 changed files with 12 additions and 10 deletions
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@ -16,11 +16,11 @@ Jump to version:
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Fixes
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- Fixed control characters being included in TextInput
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- Fixed TextInputs behaving incorrectly when switching between multiline and single-line modes
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- Fixed TextInput drawing characters with the wrong width if a masking character is used
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### MLEM.Ui
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Fixes
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- Fixed images not updating their hidden state properly when the displayed texture changes
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- Fixed control characters being included in TextField
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- Fixed a multiline text field's cursor not returning to the default position when the last character is removed
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## 6.1.0
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@ -442,9 +442,14 @@ namespace MLEM.Input {
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if (!this.textDataDirty || this.Font == null)
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return;
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this.textDataDirty = false;
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var visualText = this.text;
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if (this.MaskingCharacter != null)
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visualText = new StringBuilder(visualText.Length).Append(this.MaskingCharacter.Value, visualText.Length);
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if (this.Multiline) {
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// soft wrap if we're multiline
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this.splitText = this.Font.SplitStringSeparate(this.text, this.Size.X, this.TextScale).ToArray();
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this.splitText = this.Font.SplitStringSeparate(visualText, this.Size.X, this.TextScale).ToArray();
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this.displayedText = string.Join("\n", this.splitText);
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this.UpdateCaretData();
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@ -471,7 +476,7 @@ namespace MLEM.Input {
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}
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if (this.displayedText[i] == '\n') {
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lines++;
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if (this.text[originalIndex] == '\n')
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if (visualText[originalIndex] == '\n')
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originalIndex++;
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} else {
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originalIndex++;
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@ -488,28 +493,25 @@ namespace MLEM.Input {
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this.splitText = null;
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this.lineOffset = 0;
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// not multiline, so scroll horizontally based on caret position
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if (this.Font.MeasureString(this.text).X * this.TextScale > this.Size.X) {
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if (this.Font.MeasureString(visualText).X * this.TextScale > this.Size.X) {
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if (this.textOffset > this.CaretPos) {
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// if we're moving the caret to the left
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this.textOffset = this.CaretPos;
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} else {
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// if we're moving the caret to the right
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var importantArea = this.text.ToString(this.textOffset, Math.Min(this.CaretPos, this.text.Length) - this.textOffset);
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var importantArea = visualText.ToString(this.textOffset, Math.Min(this.CaretPos, visualText.Length) - this.textOffset);
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var bound = this.CaretPos - this.Font.TruncateString(importantArea, this.Size.X, this.TextScale, true).Length;
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if (this.textOffset < bound)
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this.textOffset = bound;
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}
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var visible = this.text.ToString(this.textOffset, this.text.Length - this.textOffset);
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var visible = visualText.ToString(this.textOffset, visualText.Length - this.textOffset);
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this.displayedText = this.Font.TruncateString(visible, this.Size.X, this.TextScale);
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} else {
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this.displayedText = this.Text;
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this.displayedText = visualText.ToString();
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this.textOffset = 0;
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}
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this.UpdateCaretData();
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}
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if (this.MaskingCharacter != null)
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this.displayedText = new string(this.MaskingCharacter.Value, this.displayedText.Length);
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}
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private void UpdateCaretData() {
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