mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-12-25 01:39:23 +01:00
Rename vector floor extensions to FloorCopy since MonoGame added their own Floors
This commit is contained in:
parent
00ce8bb229
commit
433299ed10
2 changed files with 4 additions and 4 deletions
|
@ -60,7 +60,7 @@ namespace MLEM.Cameras {
|
|||
var sc = this.ActualScale;
|
||||
var pos = -this.Position * sc;
|
||||
if (this.roundPosition)
|
||||
pos = pos.Floor();
|
||||
pos = pos.FloorCopy();
|
||||
return Matrix.CreateScale(sc, sc, 1) * Matrix.CreateTranslation(new Vector3(pos, 0));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,17 +45,17 @@ namespace MLEM.Extensions {
|
|||
}
|
||||
|
||||
/// <inheritdoc cref="Math.Floor(decimal)"/>
|
||||
public static Vector2 Floor(this Vector2 vec) {
|
||||
public static Vector2 FloorCopy(this Vector2 vec) {
|
||||
return new Vector2(vec.X.Floor(), vec.Y.Floor());
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="Math.Floor(decimal)"/>
|
||||
public static Vector3 Floor(this Vector3 vec) {
|
||||
public static Vector3 FloorCopy(this Vector3 vec) {
|
||||
return new Vector3(vec.X.Floor(), vec.Y.Floor(), vec.Z.Floor());
|
||||
}
|
||||
|
||||
/// <inheritdoc cref="Math.Floor(decimal)"/>
|
||||
public static Vector4 Floor(this Vector4 vec) {
|
||||
public static Vector4 FloorCopy(this Vector4 vec) {
|
||||
return new Vector4(vec.X.Floor(), vec.Y.Floor(), vec.Z.Floor(), vec.W.Floor());
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue