mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-26 06:28:35 +01:00
fixed a ui demo crash when leaving while the wobble button is wobbling
This commit is contained in:
parent
ca89d03ca4
commit
4966886b70
1 changed files with 1 additions and 1 deletions
|
@ -241,7 +241,7 @@ namespace Demos {
|
||||||
// Note that this particular example makes use of the Coroutine package, which is not required but makes demonstration easier
|
// Note that this particular example makes use of the Coroutine package, which is not required but makes demonstration easier
|
||||||
private static IEnumerator<Wait> WobbleButton(Element button) {
|
private static IEnumerator<Wait> WobbleButton(Element button) {
|
||||||
var counter = 0F;
|
var counter = 0F;
|
||||||
while (counter < 4 * Math.PI) {
|
while (counter < 4 * Math.PI && button.Root != null) {
|
||||||
// Every element allows the implementation of any sort of custom rendering for itself and all of its child components
|
// Every element allows the implementation of any sort of custom rendering for itself and all of its child components
|
||||||
// This includes simply changing the transform matrix like here, but also applying custom effects and doing
|
// This includes simply changing the transform matrix like here, but also applying custom effects and doing
|
||||||
// anything else that can be done in the SpriteBatch's Begin call.
|
// anything else that can be done in the SpriteBatch's Begin call.
|
||||||
|
|
Loading…
Reference in a new issue