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https://github.com/Ellpeck/MLEM.git
synced 2024-11-22 12:58:33 +01:00
added sliders (horizontal scroll bars)
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parent
7cf031478d
commit
4e1c6d8128
4 changed files with 55 additions and 12 deletions
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@ -3,6 +3,7 @@ using System.Collections.Generic;
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using Coroutine;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Extensions;
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using MLEM.Font;
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using MLEM.Input;
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using MLEM.Startup;
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@ -121,6 +122,10 @@ namespace Demos {
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tooltip.IsHidden = !tooltip.IsHidden;
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}
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});
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var slider = new Slider(Anchor.AutoLeft, new Vector2(1, 10), 5, 1);
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root.AddChild(new Paragraph(Anchor.AutoLeft, 1, paragraph => "Slider is at " + (slider.CurrentValue * 100).Floor() + "%") {PositionOffset = new Vector2(0, 1)});
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root.AddChild(slider);
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}
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protected override void DoDraw(GameTime gameTime) {
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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@ -25,11 +26,20 @@ namespace MLEM.Ui.Elements {
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public string Text {
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get => this.text;
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set {
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this.text = value;
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this.SetAreaDirty();
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if (this.text != value) {
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this.text = value;
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this.SetAreaDirty();
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}
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}
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}
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public bool AutoAdjustWidth;
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public TextCallback GetTextCallback;
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public Paragraph(Anchor anchor, float width, TextCallback textCallback, bool centerText = false, IGenericFont font = null)
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: this(anchor, width, "", centerText, font) {
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this.GetTextCallback = textCallback;
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this.Text = textCallback(this);
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}
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public Paragraph(Anchor anchor, float width, string text, bool centerText = false, IGenericFont font = null) : base(anchor, new Vector2(width, 0)) {
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this.text = text;
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@ -54,6 +64,12 @@ namespace MLEM.Ui.Elements {
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return new Point(this.AutoAdjustWidth ? this.longestLineLength.Ceil() + this.ScaledPadding.X * 2 : size.X, (this.lineHeight * this.splitText.Length).Ceil() + this.ScaledPadding.Y * 2);
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}
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public override void Update(GameTime time) {
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base.Update(time);
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if (this.GetTextCallback != null)
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this.Text = this.GetTextCallback(this);
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}
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public override void Draw(GameTime time, SpriteBatch batch, float alpha, Point offset) {
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if (this.Background != null)
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batch.Draw(this.Background, this.Area.OffsetCopy(offset), this.BackgroundColor * alpha);
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@ -77,6 +93,8 @@ namespace MLEM.Ui.Elements {
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this.font = style.Font;
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}
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public delegate string TextCallback(Paragraph paragraph);
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}
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}
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@ -33,30 +33,37 @@ namespace MLEM.Ui.Elements {
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}
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}
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}
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public readonly bool Horizontal;
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public float StepPerScroll = 1;
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public ValueChanged OnValueChanged;
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private bool isMouseHeld;
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public ScrollBar(Anchor anchor, Vector2 size, int scrollerHeight, float maxValue) : base(anchor, size) {
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public ScrollBar(Anchor anchor, Vector2 size, int scrollerSize, float maxValue, bool horizontal = false) : base(anchor, size) {
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this.maxValue = maxValue;
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this.ScrollerSize = new Point(size.X.Floor(), scrollerHeight);
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this.Horizontal = horizontal;
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this.ScrollerSize = new Point(horizontal ? scrollerSize : size.X.Floor(), !horizontal ? scrollerSize : size.Y.Floor());
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}
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public override void Update(GameTime time) {
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base.Update(time);
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var moused = this.System.MousedElement;
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if (moused == this && this.Input.IsMouseButtonDown(MouseButton.Left)) {
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if (moused == this && this.Input.IsMouseButtonPressed(MouseButton.Left)) {
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this.isMouseHeld = true;
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} else if (this.isMouseHeld && this.Input.IsMouseButtonUp(MouseButton.Left)) {
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this.isMouseHeld = false;
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}
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if (this.isMouseHeld) {
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var internalY = this.MousePos.Y - this.Area.Y;
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this.CurrentValue = internalY / (float) this.Area.Height * this.MaxValue;
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if (this.Horizontal) {
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var internalX = this.MousePos.X - this.Area.X;
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this.CurrentValue = internalX / (float) this.Area.Width * this.MaxValue;
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} else {
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var internalY = this.MousePos.Y - this.Area.Y;
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this.CurrentValue = internalY / (float) this.Area.Height * this.MaxValue;
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}
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}
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if (moused == this.Parent || moused?.Parent == this.Parent) {
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if (!this.Horizontal && (moused == this.Parent || moused?.Parent == this.Parent)) {
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var scroll = this.Input.LastScrollWheel - this.Input.ScrollWheel;
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if (scroll != 0)
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this.CurrentValue += this.StepPerScroll * Math.Sign(scroll);
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@ -67,8 +74,10 @@ namespace MLEM.Ui.Elements {
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batch.Draw(this.Background, this.DisplayArea.OffsetCopy(offset), Color.White * alpha, this.Scale);
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var scrollerPos = new Point(this.DisplayArea.X + offset.X + this.ScrollerOffset.X, this.DisplayArea.Y + offset.Y + this.ScrollerOffset.Y);
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var scrollerYOffset = (this.currValue / this.maxValue * (this.DisplayArea.Height - this.ScrollerSize.Y * this.Scale)).Floor();
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var scrollerRect = new Rectangle(scrollerPos + new Point(0, scrollerYOffset), this.ScrollerSize.Multiply(this.Scale));
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var scrollerOffset = new Point(
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!this.Horizontal ? 0 : (this.currValue / this.maxValue * (this.DisplayArea.Width - this.ScrollerSize.X * this.Scale)).Floor(),
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this.Horizontal ? 0 : (this.currValue / this.maxValue * (this.DisplayArea.Height - this.ScrollerSize.Y * this.Scale)).Floor());
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var scrollerRect = new Rectangle(scrollerPos + scrollerOffset, this.ScrollerSize.Multiply(this.Scale));
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batch.Draw(this.ScrollerTexture, scrollerRect, Color.White * alpha, this.Scale);
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base.Draw(time, batch, alpha, offset);
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}
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11
MLEM.Ui/Elements/Slider.cs
Normal file
11
MLEM.Ui/Elements/Slider.cs
Normal file
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@ -0,0 +1,11 @@
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using Microsoft.Xna.Framework;
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namespace MLEM.Ui.Elements {
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public class Slider : ScrollBar {
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public Slider(Anchor anchor, Vector2 size, int scrollerSize, float maxValue) :
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base(anchor, size, scrollerSize, maxValue, true) {
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}
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}
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}
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