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updated dependencies

This commit is contained in:
Ell 2021-07-20 00:55:36 +02:00
parent 1067055bb5
commit 527c4af3e4
5 changed files with 11 additions and 8 deletions

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@ -24,7 +24,7 @@
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.2">
<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.5">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
@ -33,6 +33,6 @@
</ItemGroup>
<ItemGroup>
<None Include="../Media/Logo.png" Pack="true" PackagePath=""/>
<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
</ItemGroup>
</Project>

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@ -16,7 +16,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="TextCopy" Version="4.3.0" />
<PackageReference Include="TextCopy" Version="4.3.1" />
<ProjectReference Include="..\MLEM\MLEM.csproj" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
@ -25,6 +25,6 @@
</ItemGroup>
<ItemGroup>
<None Include="../Media/Logo.png" Pack="true" PackagePath=""/>
<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
</ItemGroup>
</Project>

View file

@ -72,7 +72,7 @@ namespace Sandbox {
textureData[textureData.FromIndex(textureData.ToIndex(25, 9))] = Color.Yellow;
}
var system = new FontSystem(this.GraphicsDevice, 1024, 1024);
var system = new FontSystem();
system.AddFont(File.ReadAllBytes("Content/Fonts/Cadman_Roman.otf"));
//var font = new GenericSpriteFont(LoadContent<SpriteFont>("Fonts/TestFont"));
//var font = new GenericBitmapFont(LoadContent<BitmapFont>("Fonts/Regular"));

View file

@ -18,7 +18,7 @@
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.2" />
<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.5" />
</ItemGroup>
<ItemGroup>

View file

@ -13,10 +13,13 @@
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
<PackageReference Include="coverlet.collector" Version="3.0.3" />
<PackageReference Include="coverlet.collector" Version="3.1.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
<PackageReference Include="NunitXml.TestLogger" Version="3.0.107" />
</ItemGroup>