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https://github.com/Ellpeck/MLEM.git
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updated dependencies
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parent
1067055bb5
commit
527c4af3e4
5 changed files with 11 additions and 8 deletions
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@ -24,7 +24,7 @@
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.2">
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<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.5">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
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@ -16,7 +16,7 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="TextCopy" Version="4.3.0" />
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<PackageReference Include="TextCopy" Version="4.3.1" />
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<ProjectReference Include="..\MLEM\MLEM.csproj" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
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@ -72,7 +72,7 @@ namespace Sandbox {
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textureData[textureData.FromIndex(textureData.ToIndex(25, 9))] = Color.Yellow;
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}
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var system = new FontSystem(this.GraphicsDevice, 1024, 1024);
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var system = new FontSystem();
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system.AddFont(File.ReadAllBytes("Content/Fonts/Cadman_Roman.otf"));
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//var font = new GenericSpriteFont(LoadContent<SpriteFont>("Fonts/TestFont"));
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//var font = new GenericBitmapFont(LoadContent<BitmapFont>("Fonts/Regular"));
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@ -18,7 +18,7 @@
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<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
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<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.2" />
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<PackageReference Include="FontStashSharp.MonoGame" Version="0.9.5" />
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</ItemGroup>
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<ItemGroup>
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@ -13,10 +13,13 @@
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<ItemGroup>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
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<PackageReference Include="coverlet.collector" Version="3.0.3" />
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<PackageReference Include="coverlet.collector" Version="3.1.0">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
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<PackageReference Include="NUnit" Version="3.13.2" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="4.0.0" />
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<PackageReference Include="NunitXml.TestLogger" Version="3.0.107" />
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</ItemGroup>
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