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added random vector method
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@ -1,4 +1,5 @@
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using System;
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using Microsoft.Xna.Framework;
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using MonoGame.Extended;
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namespace MLEM.Extended.Extensions {
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@ -12,5 +13,9 @@ namespace MLEM.Extended.Extensions {
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return random.NextSingle(range.Min, range.Max);
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}
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public static Vector2 Vector2(this Random random, float min, float max) {
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return new Vector2(random.NextSingle(min, max), random.NextSingle(min, max));
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}
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}
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}
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