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fixed some issues with the FNA project

This commit is contained in:
Ell 2022-09-14 21:53:25 +02:00
parent 48735c3d36
commit 53cda02ec4
5 changed files with 4 additions and 9 deletions

View file

@ -21,7 +21,7 @@
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
<ProjectReference Include="..\FNA\FNA.Core.csproj" />
<ProjectReference Include="..\FNA\FNA.csproj" />
</ItemGroup>
<ItemGroup>

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@ -14,7 +14,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FNA\FNA.Core.csproj">
<ProjectReference Include="..\FNA\FNA.csproj">
<PrivateAssets>all</PrivateAssets>
</ProjectReference>
</ItemGroup>

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@ -20,8 +20,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FNA", "FNA\FNA.csproj", "{3
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FontStashSharp.FNA", "FontStashSharp\src\XNA\FontStashSharp.FNA.csproj", "{39249E92-EBF2-4951-A086-AB4951C3CCE1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FNA.Core", "FNA\FNA.Core.csproj", "{E33D9B9B-DDC7-4488-BCCF-76625AF80B4D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -68,9 +66,5 @@ Global
{39249E92-EBF2-4951-A086-AB4951C3CCE1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{39249E92-EBF2-4951-A086-AB4951C3CCE1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{39249E92-EBF2-4951-A086-AB4951C3CCE1}.Release|Any CPU.Build.0 = Release|Any CPU
{E33D9B9B-DDC7-4488-BCCF-76625AF80B4D}.Debug|Any CPU.ActiveCfg = Debug|x64
{E33D9B9B-DDC7-4488-BCCF-76625AF80B4D}.Debug|Any CPU.Build.0 = Debug|x64
{E33D9B9B-DDC7-4488-BCCF-76625AF80B4D}.Release|Any CPU.ActiveCfg = Release|x64
{E33D9B9B-DDC7-4488-BCCF-76625AF80B4D}.Release|Any CPU.Build.0 = Release|x64
EndGlobalSection
EndGlobal

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@ -15,7 +15,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FNA\FNA.Core.csproj" />
<ProjectReference Include="..\FNA\FNA.csproj" />
<PackageReference Include="coverlet.collector" Version="3.1.2">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>

View file

@ -9,6 +9,7 @@ var config = Argument("configuration", "Release");
Task("Prepare").Does(() => {
DotNetCoreRestore("MLEM.sln");
DotNetCoreRestore("MLEM.FNA.sln");
if (branch != "release") {
var buildNum = EnvironmentVariable("BUILD_NUMBER");