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mark replay as obsolete

This commit is contained in:
Ellpeck 2020-04-11 15:15:04 +02:00
parent ff69aba67a
commit 5404c36f73

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@ -1,8 +1,10 @@
using System;
using Microsoft.Xna.Framework.Audio;
namespace MLEM.Extensions {
public static class SoundExtensions {
[Obsolete("When using the .NET Core version of MonoGame, the replay issue has been fixed. Just call Play() instead.")]
public static void Replay(this SoundEffectInstance sound) {
sound.Stop();
sound.Play();