mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-22 04:53:29 +01:00
Close other dropdowns when opening a dropdown
This commit is contained in:
parent
8044cb59cb
commit
5aaba0c583
2 changed files with 11 additions and 1 deletions
|
@ -20,6 +20,7 @@ Additions
|
|||
|
||||
Improvements
|
||||
- Allow elements to auto-adjust their size even when their children are aligned oddly
|
||||
- Close other dropdowns when opening a dropdown
|
||||
|
||||
## 6.0.0
|
||||
### MLEM
|
||||
|
|
|
@ -42,7 +42,16 @@ namespace MLEM.Ui.Elements {
|
|||
});
|
||||
this.OnAreaUpdated += e => this.Panel.PositionOffset = new Vector2(0, e.Area.Height / this.Scale);
|
||||
this.OnOpenedOrClosed += e => this.Priority = this.IsOpen ? 10000 : 0;
|
||||
this.OnPressed += e => this.IsOpen = !this.IsOpen;
|
||||
this.OnPressed += e => {
|
||||
this.IsOpen = !this.IsOpen;
|
||||
// close other dropdowns in the same root when we open
|
||||
if (this.IsOpen) {
|
||||
this.Root.Element.AndChildren(o => {
|
||||
if (o != this && o is Dropdown d && d.IsOpen)
|
||||
d.IsOpen = false;
|
||||
});
|
||||
}
|
||||
};
|
||||
this.GetGamepadNextElement = (dir, usualNext) => {
|
||||
// Force navigate down to our first child if we're open
|
||||
if (this.IsOpen && dir == Direction2.Down)
|
||||
|
|
Loading…
Reference in a new issue