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fixed Paragraph autoAdjustWidth parameter name
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parent
6a383e200b
commit
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1 changed files with 5 additions and 5 deletions
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@ -69,9 +69,9 @@ namespace MLEM.Ui.Elements {
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/// <param name="anchor">The paragraph's anchor</param>
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/// <param name="anchor">The paragraph's anchor</param>
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/// <param name="width">The paragraph's width. Note that its height is automatically calculated.</param>
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/// <param name="width">The paragraph's width. Note that its height is automatically calculated.</param>
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/// <param name="textCallback">The paragraph's text</param>
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/// <param name="textCallback">The paragraph's text</param>
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/// <param name="centerText">Whether the paragraph's width should automatically be calculated based on the text within it.</param>
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/// <param name="autoAdjustWidth">Whether the paragraph's width should automatically be calculated based on the text within it.</param>
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public Paragraph(Anchor anchor, float width, TextCallback textCallback, bool centerText = false)
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public Paragraph(Anchor anchor, float width, TextCallback textCallback, bool autoAdjustWidth = false)
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: this(anchor, width, "", centerText) {
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: this(anchor, width, "", autoAdjustWidth) {
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this.GetTextCallback = textCallback;
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this.GetTextCallback = textCallback;
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this.Text = textCallback(this);
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this.Text = textCallback(this);
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if (this.Text == null)
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if (this.Text == null)
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@ -79,11 +79,11 @@ namespace MLEM.Ui.Elements {
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}
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}
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/// <inheritdoc cref="Paragraph(Anchor,float,TextCallback,bool)"/>
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/// <inheritdoc cref="Paragraph(Anchor,float,TextCallback,bool)"/>
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public Paragraph(Anchor anchor, float width, string text, bool centerText = false) : base(anchor, new Vector2(width, 0)) {
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public Paragraph(Anchor anchor, float width, string text, bool autoAdjustWidth = false) : base(anchor, new Vector2(width, 0)) {
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this.Text = text;
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this.Text = text;
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if (this.Text == null)
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if (this.Text == null)
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this.IsHidden = true;
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this.IsHidden = true;
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this.AutoAdjustWidth = centerText;
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this.AutoAdjustWidth = autoAdjustWidth;
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this.CanBeSelected = false;
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this.CanBeSelected = false;
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this.CanBeMoused = false;
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this.CanBeMoused = false;
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}
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}
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