1
0
Fork 0
mirror of https://github.com/Ellpeck/MLEM.git synced 2024-11-25 14:08:34 +01:00

period consistency

This commit is contained in:
Ell 2021-11-01 01:21:53 +01:00
parent 4966886b70
commit 60bd73017c
3 changed files with 3 additions and 3 deletions

View file

@ -12,7 +12,7 @@
# Packages
- **MLEM** is the base package, which provides extension methods and additional features for MonoGame
- **MLEM.Ui** features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types.
- **MLEM.Ui** features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types
- **MLEM.Extended** ties in with MonoGame.Extended and other MonoGame libraries
- **MLEM.Data** provides simple data and network handling
- **MLEM.Startup** combines MLEM with some other useful libraries into a quick Game startup class

View file

@ -6,7 +6,7 @@
<PropertyGroup>
<Authors>Ellpeck</Authors>
<Description>A mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types.</Description>
<Description>A mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types</Description>
<PackageReleaseNotes>See the full changelog at https://mlem.ellpeck.de/CHANGELOG</PackageReleaseNotes>
<PackageTags>monogame ellpeck mlem ui user interface graphical gui system mouse keyboard gamepad touch</PackageTags>
<PackageProjectUrl>https://mlem.ellpeck.de/</PackageProjectUrl>

View file

@ -12,7 +12,7 @@
# Packages
- **MLEM** is the base package, which provides extension methods and additional features for MonoGame
- **MLEM.Ui** features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types.
- **MLEM.Ui** features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types
- **MLEM.Extended** ties in with MonoGame.Extended and other MonoGame libraries
- **MLEM.Data** provides simple data and network handling
- **MLEM.Startup** combines MLEM with some other useful libraries into a quick Game startup class