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added stuff for monogame.extended
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commit
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4 changed files with 69 additions and 0 deletions
23
MLEM.Extended/Extensions/BitmapFontExtensions.cs
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23
MLEM.Extended/Extensions/BitmapFontExtensions.cs
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using System.Collections.Generic;
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using System.Text;
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using Microsoft.Xna.Framework.Graphics;
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using MonoGame.Extended.BitmapFonts;
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namespace MLEM.Extended.Extensions {
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public static class BitmapFontExtensions {
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public static IEnumerable<string> SplitString(this BitmapFont font, string text, float width, float scale) {
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var builder = new StringBuilder();
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foreach (var word in text.Split(' ')) {
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builder.Append(word).Append(' ');
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if (font.MeasureString(builder).Width * scale >= width) {
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var len = builder.Length - word.Length - 1;
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yield return builder.ToString(0, len);
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builder.Remove(0, len);
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}
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}
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yield return builder.ToString();
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}
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}
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}
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20
MLEM.Extended/Extensions/SpriteBatchExtensions.cs
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MLEM.Extended/Extensions/SpriteBatchExtensions.cs
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MonoGame.Extended.BitmapFonts;
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namespace MLEM.Extended.Extensions {
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public static class SpriteBatchExtensions {
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public static void DrawCenteredString(this SpriteBatch batch, BitmapFont font, string text, Vector2 position, float scale, Color color, bool horizontal = true, bool vertical = false, float addedScale = 0) {
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var size = font.MeasureString(text);
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var center = new Vector2(
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horizontal ? size.Width * scale / 2F : 0,
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vertical ? size.Height * scale / 2F : 0);
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batch.DrawString(font, text,
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position + (Vector2) size * scale / 2 - center,
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color, 0, size / 2, scale + addedScale, SpriteEffects.None, 0);
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}
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}
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}
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20
MLEM.Extended/MLEM.Extended.csproj
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20
MLEM.Extended/MLEM.Extended.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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</PropertyGroup>
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<PropertyGroup>
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<Authors>Ellpeck</Authors>
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<Description>(M)LEM (L)ibrary by (E)llpeck for (M)onoGame for MonoGame.Extended</Description>
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<PackageTags>monogame ellpeck mlem utility extensions monogame.extended extended</PackageTags>
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<PackageProjectUrl>https://github.com/Ellpeck/MLEM</PackageProjectUrl>
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<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
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<PackageLicenseUrl>https://github.com/Ellpeck/MLEM/blob/master/LICENSE</PackageLicenseUrl>
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<Version>1.0.0</Version>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Extended" Version="3.6.0-beta0001" />
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<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.0.1708" />
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</ItemGroup>
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</Project>
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6
MLEM.sln
6
MLEM.sln
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@ -2,6 +2,8 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MLEM", "MLEM\MLEM.csproj", "{1D6AB762-43C4-4775-8924-707C7EC3F142}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MLEM.Extended", "MLEM.Extended\MLEM.Extended.csproj", "{232A6513-A28C-4D7F-BA5A-89281BFC1538}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -12,5 +14,9 @@ Global
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{1D6AB762-43C4-4775-8924-707C7EC3F142}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1D6AB762-43C4-4775-8924-707C7EC3F142}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1D6AB762-43C4-4775-8924-707C7EC3F142}.Release|Any CPU.Build.0 = Release|Any CPU
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{232A6513-A28C-4D7F-BA5A-89281BFC1538}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{232A6513-A28C-4D7F-BA5A-89281BFC1538}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{232A6513-A28C-4D7F-BA5A-89281BFC1538}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{232A6513-A28C-4D7F-BA5A-89281BFC1538}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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