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Fixed data texture atlases not allowing most characters in their region names
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2 changed files with 6 additions and 2 deletions
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@ -22,6 +22,10 @@ Improvements
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- Allow elements to auto-adjust their size even when their children are aligned oddly
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- Close other dropdowns when opening a dropdown
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### MLEM.Data
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Fixes
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- Fixed data texture atlases not allowing most characters in their region names
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## 6.0.0
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### MLEM
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Additions
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@ -86,7 +86,7 @@ namespace MLEM.Data {
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var atlas = new DataTextureAtlas(texture);
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// parse each texture region: "<names> loc <u> <v> <w> <h> [piv <px> <py>] [off <ox> <oy>]"
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foreach (Match match in Regex.Matches(text, @"(.+)\W+loc\W+([0-9]+)\W+([0-9]+)\W+([0-9]+)\W+([0-9]+)\W*(?:piv\W+([0-9.]+)\W+([0-9.]+))?\W*(?:off\W+([0-9.]+)\W+([0-9.]+))?")) {
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foreach (Match match in Regex.Matches(text, @"(.+)\s+loc\s+([0-9]+)\s+([0-9]+)\s+([0-9]+)\s+([0-9]+)\s*(?:piv\s+([0-9.]+)\s+([0-9.]+))?\s*(?:off\s+([0-9.]+)\s+([0-9.]+))?")) {
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// offset
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var off = !match.Groups[8].Success ? Vector2.Zero : new Vector2(
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float.Parse(match.Groups[8].Value, CultureInfo.InvariantCulture),
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@ -103,7 +103,7 @@ namespace MLEM.Data {
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float.Parse(match.Groups[6].Value, CultureInfo.InvariantCulture) - (pivotRelative ? 0 : loc.X),
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float.Parse(match.Groups[7].Value, CultureInfo.InvariantCulture) - (pivotRelative ? 0 : loc.Y));
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foreach (var name in Regex.Split(match.Groups[1].Value, @"\W")) {
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foreach (var name in Regex.Split(match.Groups[1].Value, @"\s")) {
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var trimmed = name.Trim();
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if (trimmed.Length <= 0)
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continue;
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