mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-26 14:38:34 +01:00
made tooltips groups so that more stuff can be added to them easily
This commit is contained in:
parent
b53588c32e
commit
73f9653ddc
1 changed files with 32 additions and 20 deletions
|
@ -5,18 +5,26 @@ using MLEM.Font;
|
||||||
using MLEM.Ui.Style;
|
using MLEM.Ui.Style;
|
||||||
|
|
||||||
namespace MLEM.Ui.Elements {
|
namespace MLEM.Ui.Elements {
|
||||||
public class Tooltip : Paragraph {
|
public class Tooltip : Group {
|
||||||
|
|
||||||
public Vector2 MouseOffset = new Vector2(2, 3);
|
public Vector2 MouseOffset = new Vector2(2, 3);
|
||||||
|
public Paragraph Paragraph;
|
||||||
|
|
||||||
public Tooltip(float width, string text, Element elementToHover = null) :
|
public Tooltip(float width, string text = null, Element elementToHover = null) :
|
||||||
base(Anchor.TopLeft, width, text) {
|
base(Anchor.TopLeft, Vector2.One) {
|
||||||
this.AutoAdjustWidth = true;
|
if (text != null) {
|
||||||
this.Padding = new Vector2(2);
|
this.Paragraph = this.AddChild(new Paragraph(Anchor.TopLeft, width, text));
|
||||||
this.CanBeSelected = false;
|
this.Paragraph.AutoAdjustWidth = true;
|
||||||
|
this.Paragraph.Padding = new Vector2(2);
|
||||||
|
this.SetWidthBasedOnChildren = true;
|
||||||
|
}
|
||||||
|
this.CanBeMoused = false;
|
||||||
|
|
||||||
if (elementToHover != null) {
|
if (elementToHover != null) {
|
||||||
elementToHover.OnMouseEnter += element => element.System.Add(element.GetType().Name + "Tooltip", this);
|
elementToHover.OnMouseEnter += element => {
|
||||||
|
element.System.Add(element.GetType().Name + "Tooltip", this);
|
||||||
|
this.SnapPositionToMouse();
|
||||||
|
};
|
||||||
elementToHover.OnMouseExit += element => {
|
elementToHover.OnMouseExit += element => {
|
||||||
if (this.System != null)
|
if (this.System != null)
|
||||||
this.System.Remove(element.GetType().Name + "Tooltip");
|
this.System.Remove(element.GetType().Name + "Tooltip");
|
||||||
|
@ -26,7 +34,24 @@ namespace MLEM.Ui.Elements {
|
||||||
|
|
||||||
public override void Update(GameTime time) {
|
public override void Update(GameTime time) {
|
||||||
base.Update(time);
|
base.Update(time);
|
||||||
|
this.SnapPositionToMouse();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ForceUpdateArea() {
|
||||||
|
if (this.Parent != null)
|
||||||
|
throw new NotSupportedException($"A tooltip shouldn't be the child of another element ({this.Parent})");
|
||||||
|
base.ForceUpdateArea();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void InitStyle(UiStyle style) {
|
||||||
|
base.InitStyle(style);
|
||||||
|
if (this.Paragraph != null) {
|
||||||
|
this.Paragraph.Background.SetFromStyle(style.TooltipBackground);
|
||||||
|
this.Paragraph.BackgroundColor.SetFromStyle(style.TooltipBackgroundColor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SnapPositionToMouse() {
|
||||||
var viewport = this.System.Viewport.Size;
|
var viewport = this.System.Viewport.Size;
|
||||||
var offset = this.Input.MousePosition.ToVector2() / this.Scale + this.MouseOffset;
|
var offset = this.Input.MousePosition.ToVector2() / this.Scale + this.MouseOffset;
|
||||||
if (offset.X < 0)
|
if (offset.X < 0)
|
||||||
|
@ -39,18 +64,5 @@ namespace MLEM.Ui.Elements {
|
||||||
offset.Y = (viewport.Y - this.Area.Height) / this.Scale;
|
offset.Y = (viewport.Y - this.Area.Height) / this.Scale;
|
||||||
this.PositionOffset = offset;
|
this.PositionOffset = offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ForceUpdateArea() {
|
|
||||||
if (this.Parent != null)
|
|
||||||
throw new NotSupportedException($"A tooltip shouldn't be the child of another element ({this.Parent})");
|
|
||||||
base.ForceUpdateArea();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void InitStyle(UiStyle style) {
|
|
||||||
base.InitStyle(style);
|
|
||||||
this.Background.SetFromStyle(style.TooltipBackground);
|
|
||||||
this.BackgroundColor.SetFromStyle(style.TooltipBackgroundColor);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in a new issue