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made scroll bars only work when the mouse is in their parent
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1 changed files with 6 additions and 3 deletions
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@ -43,10 +43,13 @@ namespace MLEM.Ui.Elements {
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public override void Update(GameTime time) {
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public override void Update(GameTime time) {
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base.Update(time);
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base.Update(time);
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var moused = this.System.MousedElement;
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if (moused == this.Parent || moused?.Parent == this.Parent) {
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var scroll = this.Input.LastScrollWheel - this.Input.ScrollWheel;
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var scroll = this.Input.LastScrollWheel - this.Input.ScrollWheel;
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if (scroll != 0)
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if (scroll != 0)
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this.CurrentValue += this.StepPerScroll * Math.Sign(scroll);
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this.CurrentValue += this.StepPerScroll * Math.Sign(scroll);
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}
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}
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}
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public override void Draw(GameTime time, SpriteBatch batch, float alpha, Point offset) {
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public override void Draw(GameTime time, SpriteBatch batch, float alpha, Point offset) {
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batch.Draw(this.Background, this.DisplayArea.OffsetCopy(offset), Color.White * alpha, this.Scale);
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batch.Draw(this.Background, this.DisplayArea.OffsetCopy(offset), Color.White * alpha, this.Scale);
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