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fixed exception when elements get removed from their ui in Update
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parent
0541ad342e
commit
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1 changed files with 8 additions and 3 deletions
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@ -888,11 +888,13 @@ namespace MLEM.Ui.Elements {
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public virtual void Update(GameTime time) {
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public virtual void Update(GameTime time) {
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this.System.InvokeOnElementUpdated(this, time);
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this.System.InvokeOnElementUpdated(this, time);
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foreach (var child in this.GetRelevantChildren())
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foreach (var child in this.GetRelevantChildren()) {
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if (child.System != null)
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if (child.System != null)
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child.Update(time);
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child.Update(time);
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}
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this.System.Metrics.Updates++;
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if (this.System != null)
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this.System.Metrics.Updates++;
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}
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}
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/// <summary>
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/// <summary>
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@ -920,9 +922,12 @@ namespace MLEM.Ui.Elements {
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batch.Begin(SpriteSortMode.Deferred, blendState, samplerState, depthStencilState, null, effect, mat);
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batch.Begin(SpriteSortMode.Deferred, blendState, samplerState, depthStencilState, null, effect, mat);
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}
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}
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}
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}
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// draw content in custom begin call
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// draw content in custom begin call
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this.Draw(time, batch, alpha, blendState, samplerState, depthStencilState, effect, mat);
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this.Draw(time, batch, alpha, blendState, samplerState, depthStencilState, effect, mat);
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this.System.Metrics.Draws++;
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if (this.System != null)
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this.System.Metrics.Draws++;
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if (customDraw) {
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if (customDraw) {
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// end our draw
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// end our draw
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batch.End();
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batch.End();
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