mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-12-24 17:29:23 +01:00
Added ReverseInput and ReverseOutput to Easings
This commit is contained in:
parent
61439aa521
commit
7ebbe49786
2 changed files with 19 additions and 0 deletions
|
@ -14,6 +14,7 @@ Additions
|
|||
- Added consuming variants of IsPressed methods to InputHandler and Keybind
|
||||
- Added SpriteBatchContext struct and extensions
|
||||
- Added InputHandler.InvertPressBehavior
|
||||
- Added ReverseInput and ReverseOutput to Easings
|
||||
|
||||
### MLEM.Ui
|
||||
Additions
|
||||
|
|
|
@ -114,6 +114,24 @@ namespace MLEM.Misc {
|
|||
return p => easing(p) * (max - min) + min;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reverses the input of an easing function, which is usually between 0 and 1, to be passed into the easing function as if it were between 1 and 0.
|
||||
/// </summary>
|
||||
/// <param name="easing">The easing function whose output to reverse.</param>
|
||||
/// <returns>The reversed easing function.</returns>
|
||||
public static Easing ReverseInput(this Easing easing) {
|
||||
return p => easing(1 - p);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reverses the output of an easing function, which is usually between 0 and 1, to return as if it were between 1 and 0.
|
||||
/// </summary>
|
||||
/// <param name="easing">The easing function whose input to reverse.</param>
|
||||
/// <returns>The reversed easing function.</returns>
|
||||
public static Easing ReverseOutput(this Easing easing) {
|
||||
return p => 1 - easing(p);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Causes the easing functino to play fully, and then play fully in reverse, in the span between an input of 0 and 1.
|
||||
/// In some places, this behavior is also called "auto-reversing".
|
||||
|
|
Loading…
Reference in a new issue