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disallow progress bars from being selected
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@ -29,6 +29,7 @@ namespace MLEM.Ui.Elements {
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this.Direction = direction;
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this.Direction = direction;
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this.MaxValue = maxValue;
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this.MaxValue = maxValue;
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this.currentValue = currentValue;
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this.currentValue = currentValue;
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this.CanBeSelected = false;
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}
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}
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public override void Draw(GameTime time, SpriteBatch batch, float alpha) {
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public override void Draw(GameTime time, SpriteBatch batch, float alpha) {
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