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set the area dirty when adding/removing ui elements
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@ -134,6 +134,7 @@ namespace MLEM.Ui {
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root.Element.AndChildren(e => {
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e.Root = root;
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e.System = this;
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e.SetAreaDirty();
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});
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return true;
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}
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@ -147,6 +148,7 @@ namespace MLEM.Ui {
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root.Element.AndChildren(e => {
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e.Root = null;
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e.System = null;
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e.SetAreaDirty();
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});
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}
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