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https://github.com/Ellpeck/MLEM.git
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updated dependencies
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parent
5e68bf5d3d
commit
963ea557e8
9 changed files with 25 additions and 17 deletions
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@ -2,6 +2,8 @@ using Android.Content;
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using Android.Content.PM;
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using Android.Content.PM;
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using Android.OS;
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using Android.OS;
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using Android.Views;
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using Android.Views;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Extensions;
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using MLEM.Extensions;
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using MLEM.Misc;
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using MLEM.Misc;
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using Uri = Android.Net.Uri;
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using Uri = Android.Net.Uri;
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@ -10,8 +10,8 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.263" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
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<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.263" />
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<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.303" />
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<ProjectReference Include="..\Demos\Demos.csproj" />
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<ProjectReference Include="..\Demos\Demos.csproj" />
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</ItemGroup>
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</ItemGroup>
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@ -11,8 +11,8 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.263" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.263" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
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<ProjectReference Include="..\Demos\Demos.csproj" />
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<ProjectReference Include="..\Demos\Demos.csproj" />
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<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.csproj" />
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<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.csproj" />
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@ -1,5 +1,7 @@
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using MLEM.Misc;
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using MLEM.Misc;
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#if FNA
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#if !FNA
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using Microsoft.Xna.Framework;
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#else
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Input;
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#endif
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#endif
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@ -26,7 +26,7 @@
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0">
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0">
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<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</PackageReference>
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<PackageReference Include="FontStashSharp.MonoGame" Version="1.1.6">
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<PackageReference Include="FontStashSharp.MonoGame" Version="1.2.4">
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<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</PackageReference>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641">
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@ -2,6 +2,9 @@ using System;
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using System.IO;
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using System.IO;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using FontStashSharp;
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using FontStashSharp;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Cameras;
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using MLEM.Cameras;
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using MLEM.Data;
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using MLEM.Data;
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using MLEM.Data.Content;
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using MLEM.Data.Content;
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@ -1,4 +1,5 @@
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using MLEM.Misc;
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using Microsoft.Xna.Framework;
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using MLEM.Misc;
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namespace Sandbox;
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namespace Sandbox;
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@ -14,11 +14,11 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.263" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
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<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
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<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.263" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
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<PackageReference Include="FontStashSharp.MonoGame" Version="1.1.6" />
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<PackageReference Include="FontStashSharp.MonoGame" Version="1.2.4" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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</ItemGroup>
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</ItemGroup>
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@ -17,7 +17,7 @@
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<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</PackageReference>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.2.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.1" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="NUnit" Version="3.13.3" />
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<PackageReference Include="NUnit" Version="3.13.3" />
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<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
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