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added lag reduction techniques(tm) to the core project and update the templates

This commit is contained in:
Ellpeck 2020-02-28 17:20:46 +01:00
parent b38999a50c
commit 98a7e3b633
2 changed files with 9 additions and 7 deletions

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@ -15,7 +15,7 @@
<PackageTags>dotnet-new templates monogame ellpeck mlem utility extensions</PackageTags> <PackageTags>dotnet-new templates monogame ellpeck mlem utility extensions</PackageTags>
<PackageProjectUrl>https://github.com/Ellpeck/MLEM</PackageProjectUrl> <PackageProjectUrl>https://github.com/Ellpeck/MLEM</PackageProjectUrl>
<RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl> <RepositoryUrl>https://github.com/Ellpeck/MLEM</RepositoryUrl>
<VersionPrefix>3.2.4</VersionPrefix> <VersionPrefix>3.2.5</VersionPrefix>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View file

@ -3,18 +3,20 @@
<PropertyGroup> <PropertyGroup>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.0</TargetFramework> <TargetFramework>netcoreapp3.0</TargetFramework>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Contentless" Version="2.0.*" /> <PackageReference Include="Contentless" Version="2.0.*"/>
<PackageReference Include="MLEM.Startup" Version="3.2.*" /> <PackageReference Include="MLEM.Startup" Version="3.2.*"/>
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.*" /> <PackageReference Include="MonoGame.Content.Builder" Version="3.7.*"/>
<PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.8.*" /> <PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.8.*"/>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" /> <MonoGameContentReference Include="Content\Content.mgcb"/>
<Content Include="Content\*\**" /> <Content Include="Content\*\**"/>
</ItemGroup> </ItemGroup>
</Project> </Project>