mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-22 04:53:29 +01:00
added some json utilities to Data
This commit is contained in:
parent
ae0fc22de3
commit
9f870738b0
12 changed files with 224 additions and 15 deletions
38
MLEM.Data/ContentExtensions.cs
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38
MLEM.Data/ContentExtensions.cs
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using System.Collections.Generic;
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using System.IO;
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using Microsoft.Xna.Framework.Content;
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using MLEM.Data.Json;
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using Newtonsoft.Json;
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namespace MLEM.Data {
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public static class ContentExtensions {
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private static readonly Dictionary<ContentManager, JsonSerializer> Serializers = new Dictionary<ContentManager, JsonSerializer>();
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public static void SetJsonSerializer(this ContentManager content, JsonSerializer serializer) {
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Serializers[content] = serializer;
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}
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public static JsonSerializer GetJsonSerializer(this ContentManager content) {
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if (!Serializers.TryGetValue(content, out var serializer)) {
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serializer = JsonConverters.AddAll(new JsonSerializer());
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content.SetJsonSerializer(serializer);
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}
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return serializer;
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}
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public static void AddJsonConverter<T>(this ContentManager content, JsonConverter<T> converter) {
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var serializer = GetJsonSerializer(content);
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serializer.Converters.Add(converter);
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}
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public static T LoadJson<T>(this ContentManager content, string name, string extension = ".json") {
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using (var stream = File.OpenText(Path.Combine(content.RootDirectory, name + extension))) {
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using (var reader = new JsonTextReader(stream)) {
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return GetJsonSerializer(content).Deserialize<T>(reader);
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}
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}
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}
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}
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}
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18
MLEM.Data/Json/Direction2Converter.cs
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18
MLEM.Data/Json/Direction2Converter.cs
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@ -0,0 +1,18 @@
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using System;
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using MLEM.Misc;
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using Newtonsoft.Json;
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namespace MLEM.Data.Json {
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public class Direction2Converter : JsonConverter<Direction2> {
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public override void WriteJson(JsonWriter writer, Direction2 value, JsonSerializer serializer) {
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writer.WriteValue(value.ToString());
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}
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public override Direction2 ReadJson(JsonReader reader, Type objectType, Direction2 existingValue, bool hasExistingValue, JsonSerializer serializer) {
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Enum.TryParse<Direction2>(reader.Value.ToString(), out var dir);
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return dir;
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}
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}
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}
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20
MLEM.Data/Json/JsonConverters.cs
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20
MLEM.Data/Json/JsonConverters.cs
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using System;
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using System.Linq;
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using System.Reflection;
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using Newtonsoft.Json;
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namespace MLEM.Data.Json {
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public class JsonConverters {
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public static readonly JsonConverter[] Converters = Assembly.GetExecutingAssembly().GetExportedTypes()
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.Where(t => t.Namespace == typeof(JsonConverters).Namespace && t.IsSubclassOf(typeof(JsonConverter)))
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.Select(t => t.GetConstructor(Type.EmptyTypes).Invoke(null)).Cast<JsonConverter>().ToArray();
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public static JsonSerializer AddAll(JsonSerializer serializer) {
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foreach (var converter in Converters)
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serializer.Converters.Add(converter);
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return serializer;
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}
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}
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}
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19
MLEM.Data/Json/PointConverter.cs
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19
MLEM.Data/Json/PointConverter.cs
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using System;
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using System.Globalization;
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using Microsoft.Xna.Framework;
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using Newtonsoft.Json;
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namespace MLEM.Data.Json {
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public class PointConverter : JsonConverter<Point> {
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public override void WriteJson(JsonWriter writer, Point value, JsonSerializer serializer) {
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writer.WriteValue(value.X.ToString(CultureInfo.InvariantCulture) + " " + value.Y.ToString(CultureInfo.InvariantCulture));
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}
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public override Point ReadJson(JsonReader reader, Type objectType, Point existingValue, bool hasExistingValue, JsonSerializer serializer) {
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var value = reader.Value.ToString().Split(' ');
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return new Point(int.Parse(value[0], CultureInfo.InvariantCulture), int.Parse(value[1], CultureInfo.InvariantCulture));
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}
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}
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}
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23
MLEM.Data/Json/RectangleConverter.cs
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23
MLEM.Data/Json/RectangleConverter.cs
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@ -0,0 +1,23 @@
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using System;
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using System.Globalization;
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using Microsoft.Xna.Framework;
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using Newtonsoft.Json;
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namespace MLEM.Data.Json {
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public class RectangleConverter : JsonConverter<Rectangle> {
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public override void WriteJson(JsonWriter writer, Rectangle value, JsonSerializer serializer) {
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writer.WriteValue(
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value.X.ToString(CultureInfo.InvariantCulture) + " " + value.Y.ToString(CultureInfo.InvariantCulture) + " " +
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value.Width.ToString(CultureInfo.InvariantCulture) + " " + value.Height.ToString(CultureInfo.InvariantCulture));
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}
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public override Rectangle ReadJson(JsonReader reader, Type objectType, Rectangle existingValue, bool hasExistingValue, JsonSerializer serializer) {
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var value = reader.Value.ToString().Split(' ');
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return new Rectangle(
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int.Parse(value[0], CultureInfo.InvariantCulture), int.Parse(value[1], CultureInfo.InvariantCulture),
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int.Parse(value[2], CultureInfo.InvariantCulture), int.Parse(value[3], CultureInfo.InvariantCulture));
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}
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}
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}
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23
MLEM.Data/Json/RectangleFConverter.cs
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23
MLEM.Data/Json/RectangleFConverter.cs
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@ -0,0 +1,23 @@
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using System;
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using System.Globalization;
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using MLEM.Misc;
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using Newtonsoft.Json;
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namespace MLEM.Data.Json {
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public class RectangleFConverter : JsonConverter<RectangleF> {
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public override void WriteJson(JsonWriter writer, RectangleF value, JsonSerializer serializer) {
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writer.WriteValue(
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value.X.ToString(CultureInfo.InvariantCulture) + " " + value.Y.ToString(CultureInfo.InvariantCulture) + " " +
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value.Width.ToString(CultureInfo.InvariantCulture) + " " + value.Height.ToString(CultureInfo.InvariantCulture));
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}
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public override RectangleF ReadJson(JsonReader reader, Type objectType, RectangleF existingValue, bool hasExistingValue, JsonSerializer serializer) {
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var value = reader.Value.ToString().Split(' ');
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return new RectangleF(
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float.Parse(value[0], CultureInfo.InvariantCulture), float.Parse(value[1], CultureInfo.InvariantCulture),
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float.Parse(value[2], CultureInfo.InvariantCulture), float.Parse(value[3], CultureInfo.InvariantCulture));
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}
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}
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}
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19
MLEM.Data/Json/Vector2Converter.cs
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19
MLEM.Data/Json/Vector2Converter.cs
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using System;
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using System.Globalization;
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using Microsoft.Xna.Framework;
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using Newtonsoft.Json;
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namespace MLEM.Data.Json {
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public class Vector2Converter : JsonConverter<Vector2> {
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public override void WriteJson(JsonWriter writer, Vector2 value, JsonSerializer serializer) {
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writer.WriteValue(value.X.ToString(CultureInfo.InvariantCulture) + " " + value.Y.ToString(CultureInfo.InvariantCulture));
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}
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public override Vector2 ReadJson(JsonReader reader, Type objectType, Vector2 existingValue, bool hasExistingValue, JsonSerializer serializer) {
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var value = reader.Value.ToString().Split(' ');
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return new Vector2(float.Parse(value[0], CultureInfo.InvariantCulture), float.Parse(value[1], CultureInfo.InvariantCulture));
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}
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}
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}
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@ -14,15 +14,15 @@
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#---------------------------------- Content ---------------------------------#
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#---------------------------------- Content ---------------------------------#
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#begin Tiled/Map.tmx
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#begin Fonts/TestFont.spritefont
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/importer:TiledMapImporter
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/importer:FontDescriptionImporter
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/processor:TiledMapProcessor
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/processor:FontDescriptionProcessor
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/build:Tiled/Map.tmx
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/processorParam:PremultiplyAlpha=True
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/processorParam:TextureFormat=Compressed
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/build:Fonts/TestFont.spritefont
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#begin Tiled/Tileset.tsx
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#begin Test.json
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/importer:TiledMapTilesetImporter
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/copy:Test.json
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/processor:TiledMapTilesetProcessor
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/build:Tiled/Tileset.tsx
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#begin Textures/Test.png
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#begin Textures/Test.png
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/importer:TextureImporter
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/importer:TextureImporter
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/processorParam:TextureFormat=Color
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/processorParam:TextureFormat=Color
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/build:Textures/Test.png
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/build:Textures/Test.png
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#begin Fonts/TestFont.spritefont
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#begin Tiled/Map.tmx
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/importer:FontDescriptionImporter
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/importer:TiledMapImporter
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/processor:FontDescriptionProcessor
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/processor:TiledMapProcessor
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/processorParam:PremultiplyAlpha=True
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/build:Tiled/Map.tmx
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/processorParam:TextureFormat=Compressed
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/build:Fonts/TestFont.spritefont
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#begin Tiled/Tileset.tsx
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/importer:TiledMapTilesetImporter
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/processor:TiledMapTilesetProcessor
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/build:Tiled/Tileset.tsx
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7
Sandbox/Content/Test.json
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7
Sandbox/Content/Test.json
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{
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"Vec": "10 20",
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"Point": "20 30",
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"Rectangle": "1 2 3 4",
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"RectangleF": "4 5 6 7",
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"Dir": "Left"
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}
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@ -1,12 +1,15 @@
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using System;
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using System;
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using System.IO;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Cameras;
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using MLEM.Cameras;
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using MLEM.Data;
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using MLEM.Extended.Extensions;
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using MLEM.Extended.Extensions;
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using MLEM.Extended.Tiled;
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using MLEM.Extended.Tiled;
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using MLEM.Extensions;
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using MLEM.Extensions;
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using MLEM.Font;
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using MLEM.Font;
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using MLEM.Misc;
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using MLEM.Startup;
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using MLEM.Startup;
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using MLEM.Textures;
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using MLEM.Textures;
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using MLEM.Ui;
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using MLEM.Ui;
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using MLEM.Ui.Style;
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using MLEM.Ui.Style;
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using MonoGame.Extended;
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using MonoGame.Extended;
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using MonoGame.Extended.Tiled;
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using MonoGame.Extended.Tiled;
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using Newtonsoft.Json.Linq;
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using RectangleF = MonoGame.Extended.RectangleF;
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namespace Sandbox {
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namespace Sandbox {
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public class GameImpl : MlemGame {
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public class GameImpl : MlemGame {
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panel.AddChild(new Button(Anchor.AutoLeft, new Vector2(100, 10)));
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panel.AddChild(new Button(Anchor.AutoLeft, new Vector2(100, 10)));
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panel.AddChild(new Button(Anchor.AutoCenter, new Vector2(80, 10)));
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panel.AddChild(new Button(Anchor.AutoCenter, new Vector2(80, 10)));
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this.UiSystem.Add("Panel", panel);*/
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this.UiSystem.Add("Panel", panel);*/
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var obj = new Test{
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Vec = new Vector2(10, 20),
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Point = new Point(20, 30),
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Rectangle = new Rectangle(1, 2, 3, 4),
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RectangleF = new RectangleF(4, 5, 6, 7).ToMlem(),
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Dir = Direction2.Left
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};
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var writer = new StringWriter();
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this.Content.GetJsonSerializer().Serialize(writer, obj);
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Console.WriteLine(writer.ToString());
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// {"Vec":"10 20","Point":"20 30","Rectangle":"1 2 3 4","RectangleF":"4 5 6 7"}
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// Also:
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//this.Content.AddJsonConverter(new CustomConverter());
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var res = this.Content.LoadJson<Test>("Test");
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Console.WriteLine(res);
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}
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}
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protected override void DoUpdate(GameTime gameTime) {
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protected override void DoUpdate(GameTime gameTime) {
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base.DoDraw(gameTime);
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base.DoDraw(gameTime);
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}
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}
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private class Test {
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public Vector2 Vec;
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public Point Point;
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public Rectangle Rectangle;
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public MLEM.Misc.RectangleF RectangleF;
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public Direction2 Dir;
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public override string ToString() {
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return $"{nameof(this.Vec)}: {this.Vec}, {nameof(this.Point)}: {this.Point}, {nameof(this.Rectangle)}: {this.Rectangle}, {nameof(this.RectangleF)}: {this.RectangleF}, {nameof(this.Dir)}: {this.Dir}";
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}
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}
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}
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}
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}
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}
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internal static class Program {
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internal static class Program {
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private static void Main() {
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private static void Main() {
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//TextInputWrapper.Current = new TextInputWrapper.DesktopGl<TextInputEventArgs>((w, c) => w.TextInput += c);
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TextInputWrapper.Current = new TextInputWrapper.DesktopGl<TextInputEventArgs>((w, c) => w.TextInput += c);
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using (var game = new GameImpl())
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using (var game = new GameImpl())
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game.Run();
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game.Run();
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}
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}
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\MLEM.Data\MLEM.Data.csproj" />
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<ProjectReference Include="..\MLEM.Extended\MLEM.Extended.csproj" />
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<ProjectReference Include="..\MLEM.Extended\MLEM.Extended.csproj" />
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<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.csproj" />
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<ProjectReference Include="..\MLEM.Startup\MLEM.Startup.csproj" />
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<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.csproj" />
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<ProjectReference Include="..\MLEM.Ui\MLEM.Ui.csproj" />
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