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improved data-related tests
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parent
dd09f0af25
commit
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1 changed files with 18 additions and 5 deletions
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@ -1,4 +1,5 @@
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using System;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using MLEM.Data;
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using MLEM.Data;
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@ -10,7 +11,7 @@ using NUnit.Framework;
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namespace Tests {
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namespace Tests {
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public class DataTests {
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public class DataTests {
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private readonly TestObject testObject = new TestObject(Vector2.One, "test") {
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private readonly TestObject testObject = new(Vector2.One, "test") {
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Vec = new Vector2(10, 20),
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Vec = new Vector2(10, 20),
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Point = new Point(20, 30),
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Point = new Point(20, 30),
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Dir = Direction2.Left,
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Dir = Direction2.Left,
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@ -45,6 +46,22 @@ namespace Tests {
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Assert.AreNotSame(this.testObject.OtherTest, deepCopy.OtherTest);
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Assert.AreNotSame(this.testObject.OtherTest, deepCopy.OtherTest);
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}
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}
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[Test]
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public void TestCopySpeed() {
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const int count = 1000000;
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var stopwatch = Stopwatch.StartNew();
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for (var i = 0; i < count; i++)
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this.testObject.Copy();
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stopwatch.Stop();
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TestContext.WriteLine($"Copy took {stopwatch.Elapsed.TotalMilliseconds / count * 1000000}ns on average");
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stopwatch.Restart();
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for (var i = 0; i < count; i++)
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this.testObject.DeepCopy();
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stopwatch.Stop();
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TestContext.WriteLine($"DeepCopy took {stopwatch.Elapsed.TotalMilliseconds / count * 1000000}ns on average");
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}
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private class TestObject {
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private class TestObject {
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public Vector2 Vec;
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public Vector2 Vec;
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@ -55,10 +72,6 @@ namespace Tests {
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public TestObject(Vector2 test, string test2) {
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public TestObject(Vector2 test, string test2) {
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}
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}
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public override string ToString() {
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return $"{nameof(this.Vec)}: {this.Vec}, {nameof(this.Point)}: {this.Point}, {nameof(this.OtherTest)}: {this.OtherTest}, {nameof(this.Dir)}: {this.Dir}";
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}
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protected bool Equals(TestObject other) {
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protected bool Equals(TestObject other) {
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return this.Vec.Equals(other.Vec) && this.Point.Equals(other.Point) && Equals(this.OtherTest, other.OtherTest) && this.Dir == other.Dir;
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return this.Vec.Equals(other.Vec) && this.Point.Equals(other.Point) && Equals(this.OtherTest, other.OtherTest) && this.Dir == other.Dir;
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}
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}
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