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fixed text fields not being updated to the new math correctly

This commit is contained in:
Ellpeck 2019-08-11 21:41:04 +02:00
parent 8af040787c
commit a856736ed3

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@ -41,7 +41,7 @@ namespace MLEM.Ui.Elements {
} }
if (textChanged) { if (textChanged) {
var length = this.font.MeasureString(this.Text).X * this.TextScale; var length = this.font.MeasureString(this.Text).X * this.TextScale;
var maxWidth = this.DisplayArea.Width - this.TextOffsetX * 2; var maxWidth = this.DisplayArea.Width / this.Scale - this.TextOffsetX * 2;
if (length > maxWidth) { if (length > maxWidth) {
for (var i = 0; i < this.Text.Length; i++) { for (var i = 0; i < this.Text.Length; i++) {
var substring = this.Text.ToString(i, this.Text.Length - i); var substring = this.Text.ToString(i, this.Text.Length - i);
@ -78,7 +78,7 @@ namespace MLEM.Ui.Elements {
batch.Draw(tex, this.DisplayArea, color, this.Scale); batch.Draw(tex, this.DisplayArea, color, this.Scale);
var caret = this.IsSelected && this.caretBlinkTimer >= 0.5F ? "|" : ""; var caret = this.IsSelected && this.caretBlinkTimer >= 0.5F ? "|" : "";
var text = this.Text.ToString(this.textStartIndex, this.Text.Length - this.textStartIndex) + caret; var text = this.Text.ToString(this.textStartIndex, this.Text.Length - this.textStartIndex) + caret;
this.font.DrawCenteredString(batch, text, this.DisplayArea.Location.ToVector2() + new Vector2(this.TextOffsetX, this.DisplayArea.Height / 2), this.TextScale * this.Scale, Color.White * alpha, false, true); this.font.DrawCenteredString(batch, text, this.DisplayArea.Location.ToVector2() + new Vector2(this.TextOffsetX * this.Scale, this.DisplayArea.Height / 2), this.TextScale * this.Scale, Color.White * alpha, false, true);
base.Draw(time, batch, alpha); base.Draw(time, batch, alpha);
} }