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fixed text fields not being updated to the new math correctly
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parent
8af040787c
commit
a856736ed3
1 changed files with 2 additions and 2 deletions
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@ -41,7 +41,7 @@ namespace MLEM.Ui.Elements {
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}
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}
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if (textChanged) {
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if (textChanged) {
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var length = this.font.MeasureString(this.Text).X * this.TextScale;
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var length = this.font.MeasureString(this.Text).X * this.TextScale;
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var maxWidth = this.DisplayArea.Width - this.TextOffsetX * 2;
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var maxWidth = this.DisplayArea.Width / this.Scale - this.TextOffsetX * 2;
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if (length > maxWidth) {
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if (length > maxWidth) {
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for (var i = 0; i < this.Text.Length; i++) {
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for (var i = 0; i < this.Text.Length; i++) {
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var substring = this.Text.ToString(i, this.Text.Length - i);
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var substring = this.Text.ToString(i, this.Text.Length - i);
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@ -78,7 +78,7 @@ namespace MLEM.Ui.Elements {
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batch.Draw(tex, this.DisplayArea, color, this.Scale);
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batch.Draw(tex, this.DisplayArea, color, this.Scale);
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var caret = this.IsSelected && this.caretBlinkTimer >= 0.5F ? "|" : "";
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var caret = this.IsSelected && this.caretBlinkTimer >= 0.5F ? "|" : "";
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var text = this.Text.ToString(this.textStartIndex, this.Text.Length - this.textStartIndex) + caret;
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var text = this.Text.ToString(this.textStartIndex, this.Text.Length - this.textStartIndex) + caret;
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this.font.DrawCenteredString(batch, text, this.DisplayArea.Location.ToVector2() + new Vector2(this.TextOffsetX, this.DisplayArea.Height / 2), this.TextScale * this.Scale, Color.White * alpha, false, true);
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this.font.DrawCenteredString(batch, text, this.DisplayArea.Location.ToVector2() + new Vector2(this.TextOffsetX * this.Scale, this.DisplayArea.Height / 2), this.TextScale * this.Scale, Color.White * alpha, false, true);
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base.Draw(time, batch, alpha);
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base.Draw(time, batch, alpha);
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}
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}
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