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reintroduced tolerance for element size equality
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79ba6864e7
commit
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1 changed files with 1 additions and 2 deletions
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@ -1,7 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Graphics;
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@ -646,7 +645,7 @@ namespace MLEM.Ui.Elements {
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}
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}
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if (this.TreatSizeAsMinimum)
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if (this.TreatSizeAsMinimum)
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autoSize = Vector2.Max(autoSize, actualSize);
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autoSize = Vector2.Max(autoSize, actualSize);
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if (autoSize != this.Area.Size) {
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if (!this.Area.Size.Equals(autoSize, 0.01F)) {
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recursion++;
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recursion++;
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if (recursion >= 16) {
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if (recursion >= 16) {
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throw new ArithmeticException($"The area of {this} with root {this.Root?.Name} has recursively updated too often. Does its child {foundChild} contain any conflicting auto-sizing settings?");
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throw new ArithmeticException($"The area of {this} with root {this.Root?.Name} has recursively updated too often. Does its child {foundChild} contain any conflicting auto-sizing settings?");
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