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Set cornflower blue as the default link color

This commit is contained in:
Ell 2022-12-18 13:01:19 +01:00
parent b3da8d35c0
commit b41341d01e
4 changed files with 4 additions and 5 deletions

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@ -65,6 +65,7 @@ Improvements
- Multi-target net452, making MLEM compatible with MonoGame for consoles - Multi-target net452, making MLEM compatible with MonoGame for consoles
- Added trimming and AOT annotations and made MLEM.Ui trimmable - Added trimming and AOT annotations and made MLEM.Ui trimmable
- Ensure paragraphs display up-to-date versions of their text callbacks - Ensure paragraphs display up-to-date versions of their text callbacks
- Set cornflower blue as the default link color
Fixes Fixes
- Fixed parents of elements that prevent spill not being notified properly - Fixed parents of elements that prevent spill not being notified properly

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@ -92,8 +92,7 @@ namespace Demos {
PanelTexture = new NinePatch(new TextureRegion(tex, 0, 8, 24, 24), 8), PanelTexture = new NinePatch(new TextureRegion(tex, 0, 8, 24, 24), 8),
ButtonTexture = new NinePatch(new TextureRegion(tex, 24, 8, 16, 16), 4), ButtonTexture = new NinePatch(new TextureRegion(tex, 24, 8, 16, 16), 4),
ScrollBarBackground = new NinePatch(new TextureRegion(tex, 12, 0, 4, 8), 0.25F, paddingPercent: true), ScrollBarBackground = new NinePatch(new TextureRegion(tex, 12, 0, 4, 8), 0.25F, paddingPercent: true),
ScrollBarScrollerTexture = new NinePatch(new TextureRegion(tex, 8, 0, 4, 8), 0.25F, paddingPercent: true), ScrollBarScrollerTexture = new NinePatch(new TextureRegion(tex, 8, 0, 4, 8), 0.25F, paddingPercent: true)
LinkColor = Color.CornflowerBlue
}; };
} }

View file

@ -51,8 +51,7 @@ namespace Demos {
CheckboxCheckmark = new TextureRegion(this.testTexture, 24, 0, 8, 8), CheckboxCheckmark = new TextureRegion(this.testTexture, 24, 0, 8, 8),
RadioTexture = new NinePatch(new TextureRegion(this.testTexture, 16, 0, 8, 8), 3), RadioTexture = new NinePatch(new TextureRegion(this.testTexture, 16, 0, 8, 8), 3),
RadioCheckmark = new TextureRegion(this.testTexture, 32, 0, 8, 8), RadioCheckmark = new TextureRegion(this.testTexture, 32, 0, 8, 8),
AdditionalFonts = {{"Monospaced", new GenericSpriteFont(Demo.LoadContent<SpriteFont>("Fonts/MonospacedFont"))}}, AdditionalFonts = {{"Monospaced", new GenericSpriteFont(Demo.LoadContent<SpriteFont>("Fonts/MonospacedFont"))}}
LinkColor = Color.CornflowerBlue
}; };
var untexturedStyle = new UntexturedStyle(this.SpriteBatch) { var untexturedStyle = new UntexturedStyle(this.SpriteBatch) {
TextScale = style.TextScale, TextScale = style.TextScale,

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@ -216,7 +216,7 @@ namespace MLEM.Ui.Style {
/// The color that a <see cref="Paragraph"/>'s <see cref="Paragraph.Link"/> codes should have. /// The color that a <see cref="Paragraph"/>'s <see cref="Paragraph.Link"/> codes should have.
/// This value is passed to <see cref="LinkCode"/>. /// This value is passed to <see cref="LinkCode"/>.
/// </summary> /// </summary>
public Color? LinkColor; public Color? LinkColor = Color.CornflowerBlue;
/// <summary> /// <summary>
/// A set of additional fonts that can be used for the <c>&lt;f FontName&gt;</c> formatting code /// A set of additional fonts that can be used for the <c>&lt;f FontName&gt;</c> formatting code
/// </summary> /// </summary>