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fixed the panel passing a wrong matrix to its children

This commit is contained in:
Ellpeck 2019-09-08 21:32:48 +02:00
parent b87bb01a80
commit b85afccaf5

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@ -116,7 +116,7 @@ namespace MLEM.Ui.Elements {
base.Draw(time, batch, alpha);
batch.End();
// also draw any children early within the render target with the translation applied
base.DrawEarly(time, batch, alpha, blendState, samplerState, matrix * trans);
base.DrawEarly(time, batch, alpha, blendState, samplerState, trans);
batch.GraphicsDevice.SetRenderTarget(null);
} else {
base.DrawEarly(time, batch, alpha, blendState, samplerState, matrix);