mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-22 20:58:34 +01:00
Ensure that Element.IsMouseOver is always accurate by making it an auto-property
This commit is contained in:
parent
783da33107
commit
c78bafd000
2 changed files with 4 additions and 6 deletions
|
@ -17,6 +17,9 @@ Additions
|
||||||
Additions
|
Additions
|
||||||
- Added Element.AutoNavGroup which allows forming groups for auto-navigation
|
- Added Element.AutoNavGroup which allows forming groups for auto-navigation
|
||||||
|
|
||||||
|
Improvements
|
||||||
|
- Ensure that Element.IsMouseOver is always accurate by making it an auto-property
|
||||||
|
|
||||||
Fixes
|
Fixes
|
||||||
- Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode
|
- Fixed auto-nav tooltip displaying on the selected element even when not in auto-nav mode
|
||||||
- Fixed radio buttons not unchecking all other radio buttons with the same root element
|
- Fixed radio buttons not unchecking all other radio buttons with the same root element
|
||||||
|
|
|
@ -240,7 +240,7 @@ namespace MLEM.Ui.Elements {
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Stores whether this element is currently being moused over or touched.
|
/// Stores whether this element is currently being moused over or touched.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool IsMouseOver { get; protected set; }
|
public bool IsMouseOver => this.Controls.MousedElement == this || this.Controls.TouchedElement == this;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns whether this element is its <see cref="Root"/>'s <see cref="RootElement.SelectedElement"/>.
|
/// Returns whether this element is its <see cref="Root"/>'s <see cref="RootElement.SelectedElement"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -439,11 +439,6 @@ namespace MLEM.Ui.Elements {
|
||||||
this.size = size;
|
this.size = size;
|
||||||
|
|
||||||
this.Children = new ReadOnlyCollection<Element>(this.children);
|
this.Children = new ReadOnlyCollection<Element>(this.children);
|
||||||
|
|
||||||
this.OnMouseEnter += element => this.IsMouseOver = true;
|
|
||||||
this.OnMouseExit += element => this.IsMouseOver = false;
|
|
||||||
this.OnTouchEnter += element => this.IsMouseOver = true;
|
|
||||||
this.OnTouchExit += element => this.IsMouseOver = false;
|
|
||||||
this.GetTabNextElement += (backward, next) => next;
|
this.GetTabNextElement += (backward, next) => next;
|
||||||
this.GetGamepadNextElement += (dir, next) => next;
|
this.GetGamepadNextElement += (dir, next) => next;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue