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made paragraphs and images use their callbacks when updating their area so that the first visible frame already has the right data
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c704aa6160
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2 changed files with 12 additions and 1 deletions
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@ -56,6 +56,12 @@ namespace MLEM.Ui.Elements {
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return this.texture != null && this.scaleToImage ? this.texture.Size.ToVector2() : base.CalcActualSize(parentArea);
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}
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public override void ForceUpdateArea() {
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if (this.GetTextureCallback != null)
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this.Texture = this.GetTextureCallback(this);
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base.ForceUpdateArea();
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}
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public override void Update(GameTime time) {
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base.Update(time);
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if (this.GetTextureCallback != null)
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@ -67,6 +67,12 @@ namespace MLEM.Ui.Elements {
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return new Vector2(this.AutoAdjustWidth ? textDims.X + this.ScaledPadding.Width : size.X, textDims.Y + this.ScaledPadding.Height);
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}
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public override void ForceUpdateArea() {
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if (this.GetTextCallback != null)
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this.Text = this.GetTextCallback(this);
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base.ForceUpdateArea();
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}
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public override void Update(GameTime time) {
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base.Update(time);
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if (this.GetTextCallback != null)
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@ -103,5 +109,4 @@ namespace MLEM.Ui.Elements {
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public delegate string TextCallback(Paragraph paragraph);
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}
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}
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