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made elements refer back to their controls for the selected element
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@ -472,7 +472,7 @@ namespace MLEM.Ui.Elements {
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public virtual void Draw(GameTime time, SpriteBatch batch, float alpha, BlendState blendState, SamplerState samplerState, Matrix matrix) {
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this.System.OnElementDrawn?.Invoke(this, time, batch, alpha);
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if (this.Root.SelectedElement == this)
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if (this.Controls.SelectedElement == this)
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this.System.OnSelectedElementDrawn?.Invoke(this, time, batch, alpha);
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foreach (var child in this.GetRelevantChildren()) {
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