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remove print lol
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@ -20,7 +20,6 @@ namespace MLEM.Animations {
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return frame;
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return frame;
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}
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}
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// if we're here then the time is negative for some reason, so just return the first frame
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// if we're here then the time is negative for some reason, so just return the first frame
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Console.WriteLine("Test");
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return this.frames[0];
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return this.frames[0];
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}
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}
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}
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}
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