mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-25 22:18:34 +01:00
fixed the new TextInput not updating correctly if the Font is set late
This commit is contained in:
parent
6f05263980
commit
d58c5d8b33
1 changed files with 41 additions and 23 deletions
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@ -95,7 +95,7 @@ namespace MLEM.Input {
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if (this.caretPos != val) {
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if (this.caretPos != val) {
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this.caretPos = val;
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this.caretPos = val;
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this.caretBlinkTimer = 0;
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this.caretBlinkTimer = 0;
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this.UpdateTextData(false);
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this.SetTextDataDirty(false);
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}
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}
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}
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}
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}
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}
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@ -103,12 +103,22 @@ namespace MLEM.Input {
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/// The line of text that the caret is currently on.
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/// The line of text that the caret is currently on.
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/// This can only be only non-0 if <see cref="Multiline"/> is true.
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/// This can only be only non-0 if <see cref="Multiline"/> is true.
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/// </summary>
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/// </summary>
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public int CaretLine { get; private set; }
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public int CaretLine {
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get {
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this.UpdateTextDataIfDirty();
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return this.caretLine;
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}
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}
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/// <summary>
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/// <summary>
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/// The position in the current <see cref="CaretLine"/> that the caret is currently on.
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/// The position in the current <see cref="CaretLine"/> that the caret is currently on.
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/// If <see cref="Multiline"/> is false, this value is always equal to <see cref="CaretPos"/>.
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/// If <see cref="Multiline"/> is false, this value is always equal to <see cref="CaretPos"/>.
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/// </summary>
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/// </summary>
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public int CaretPosInLine { get; private set; }
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public int CaretPosInLine {
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get {
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this.UpdateTextDataIfDirty();
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return this.caretPosInLine;
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}
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}
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/// <summary>
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/// <summary>
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/// A character that should be displayed instead of this text input's <see cref="Text"/> content.
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/// A character that should be displayed instead of this text input's <see cref="Text"/> content.
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/// The amount of masking characters displayed will be equal to the <see cref="Text"/>'s length.
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/// The amount of masking characters displayed will be equal to the <see cref="Text"/>'s length.
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@ -119,7 +129,7 @@ namespace MLEM.Input {
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set {
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set {
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if (this.maskingCharacter != value) {
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if (this.maskingCharacter != value) {
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this.maskingCharacter = value;
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this.maskingCharacter = value;
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this.UpdateTextData(false);
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this.SetTextDataDirty(false);
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}
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}
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}
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}
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}
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}
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@ -138,7 +148,7 @@ namespace MLEM.Input {
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set {
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set {
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if (this.multiline != value) {
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if (this.multiline != value) {
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this.multiline = value;
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this.multiline = value;
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this.UpdateTextData(false);
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this.SetTextDataDirty(false);
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}
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}
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}
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}
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}
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}
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@ -150,7 +160,7 @@ namespace MLEM.Input {
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set {
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set {
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if (this.font != value) {
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if (this.font != value) {
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this.font = value;
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this.font = value;
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this.UpdateTextData(false);
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this.SetTextDataDirty(false);
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}
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}
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}
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}
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}
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}
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@ -163,7 +173,7 @@ namespace MLEM.Input {
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set {
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set {
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if (this.textScale != value) {
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if (this.textScale != value) {
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this.textScale = value;
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this.textScale = value;
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this.UpdateTextData(false);
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this.SetTextDataDirty(false);
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}
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}
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}
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}
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}
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}
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@ -176,7 +186,7 @@ namespace MLEM.Input {
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set {
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set {
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if (this.size != value) {
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if (this.size != value) {
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this.size = value;
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this.size = value;
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this.UpdateTextData(false);
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this.SetTextDataDirty(false);
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}
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}
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}
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}
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}
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}
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@ -200,11 +210,14 @@ namespace MLEM.Input {
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private int textOffset;
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private int textOffset;
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private int lineOffset;
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private int lineOffset;
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private int caretPos;
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private int caretPos;
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private int caretLine;
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private int caretPosInLine;
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private float caretDrawOffset;
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private float caretDrawOffset;
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private bool multiline;
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private bool multiline;
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private GenericFont font;
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private GenericFont font;
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private float textScale;
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private float textScale;
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private Vector2 size;
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private Vector2 size;
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private bool textDataDirty;
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/// <summary>
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/// <summary>
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/// Creates a new text input with the given settings.
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/// Creates a new text input with the given settings.
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@ -259,6 +272,8 @@ namespace MLEM.Input {
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/// <param name="time">The current game time.</param>
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/// <param name="time">The current game time.</param>
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/// <param name="input">The input handler to use for input querying.</param>
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/// <param name="input">The input handler to use for input querying.</param>
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public void Update(GameTime time, InputHandler input) {
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public void Update(GameTime time, InputHandler input) {
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this.UpdateTextDataIfDirty();
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// FNA's text input event doesn't supply keys, so we handle this here
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// FNA's text input event doesn't supply keys, so we handle this here
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#if FNA
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#if FNA
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if (this.CaretPos > 0 && input.TryConsumePressed(Keys.Back)) {
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if (this.CaretPos > 0 && input.TryConsumePressed(Keys.Back)) {
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@ -309,9 +324,7 @@ namespace MLEM.Input {
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/// <param name="caretWidth">The width that the caret should have, which is multiplied with <paramref name="drawScale"/> before drawing.</param>
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/// <param name="caretWidth">The width that the caret should have, which is multiplied with <paramref name="drawScale"/> before drawing.</param>
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/// <param name="textColor">The color to draw the text and caret with.</param>
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/// <param name="textColor">The color to draw the text and caret with.</param>
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public void Draw(SpriteBatch batch, Vector2 textPos, float drawScale, float caretWidth, Color textColor) {
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public void Draw(SpriteBatch batch, Vector2 textPos, float drawScale, float caretWidth, Color textColor) {
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// handle first initialization if not done
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this.UpdateTextDataIfDirty();
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if (this.displayedText == null)
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this.UpdateTextData(false);
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var scale = this.TextScale * drawScale;
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var scale = this.TextScale * drawScale;
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this.Font.DrawString(batch, this.displayedText, textPos, textColor, 0, Vector2.Zero, scale, SpriteEffects.None, 0);
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this.Font.DrawString(batch, this.displayedText, textPos, textColor, 0, Vector2.Zero, scale, SpriteEffects.None, 0);
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@ -339,7 +352,7 @@ namespace MLEM.Input {
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this.text.Clear();
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this.text.Clear();
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this.text.Append(strg);
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this.text.Append(strg);
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this.CaretPos = this.text.Length;
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this.CaretPos = this.text.Length;
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this.UpdateTextData();
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this.SetTextDataDirty();
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}
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}
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/// <summary>
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/// <summary>
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@ -356,7 +369,7 @@ namespace MLEM.Input {
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strg = strg.Substring(0, this.MaximumCharacters.Value - this.text.Length);
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strg = strg.Substring(0, this.MaximumCharacters.Value - this.text.Length);
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this.text.Insert(this.CaretPos, strg);
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this.text.Insert(this.CaretPos, strg);
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this.CaretPos += strg.Length;
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this.CaretPos += strg.Length;
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this.UpdateTextData();
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this.SetTextDataDirty();
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return true;
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return true;
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}
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}
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@ -371,7 +384,7 @@ namespace MLEM.Input {
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this.text.Remove(index, length);
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this.text.Remove(index, length);
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// ensure that caret pos is still in bounds
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// ensure that caret pos is still in bounds
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this.CaretPos = this.CaretPos;
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this.CaretPos = this.CaretPos;
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this.UpdateTextData();
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this.SetTextDataDirty();
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return true;
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return true;
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}
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}
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@ -382,6 +395,7 @@ namespace MLEM.Input {
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/// <param name="line">The line to move the caret to</param>
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/// <param name="line">The line to move the caret to</param>
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/// <returns>True if the caret was moved, false if it was not (which indicates that the line with the given <paramref name="line"/> index does not exist)</returns>
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/// <returns>True if the caret was moved, false if it was not (which indicates that the line with the given <paramref name="line"/> index does not exist)</returns>
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public bool MoveCaretToLine(int line) {
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public bool MoveCaretToLine(int line) {
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this.UpdateTextDataIfDirty();
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var (destStart, destEnd) = this.GetLineBounds(line);
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var (destStart, destEnd) = this.GetLineBounds(line);
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if (destEnd > 0) {
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if (destEnd > 0) {
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// find the position whose distance from the start is closest to the current distance from the start
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// find the position whose distance from the start is closest to the current distance from the start
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@ -413,9 +427,16 @@ namespace MLEM.Input {
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return true;
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return true;
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}
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}
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private void UpdateTextData(bool textChanged = true) {
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private void SetTextDataDirty(bool textChanged = true) {
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if (this.Font == null)
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this.textDataDirty = true;
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if (textChanged)
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this.OnTextChange?.Invoke(this, this.Text);
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}
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private void UpdateTextDataIfDirty() {
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if (!this.textDataDirty || this.Font == null)
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return;
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return;
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this.textDataDirty = false;
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if (this.Multiline) {
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if (this.Multiline) {
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// soft wrap if we're multiline
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// soft wrap if we're multiline
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this.splitText = this.Font.SplitStringSeparate(this.text, this.Size.X, this.TextScale).ToArray();
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this.splitText = this.Font.SplitStringSeparate(this.text, this.Size.X, this.TextScale).ToArray();
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@ -482,9 +503,6 @@ namespace MLEM.Input {
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if (this.MaskingCharacter != null)
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if (this.MaskingCharacter != null)
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this.displayedText = new string(this.MaskingCharacter.Value, this.displayedText.Length);
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this.displayedText = new string(this.MaskingCharacter.Value, this.displayedText.Length);
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if (textChanged)
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this.OnTextChange?.Invoke(this, this.Text);
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}
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}
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private void UpdateCaretData() {
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private void UpdateCaretData() {
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@ -496,8 +514,8 @@ namespace MLEM.Input {
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var split = this.splitText[d];
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var split = this.splitText[d];
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for (var i = 0; i <= split.Length; i++) {
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for (var i = 0; i <= split.Length; i++) {
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if (index == this.CaretPos) {
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if (index == this.CaretPos) {
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this.CaretLine = line;
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this.caretLine = line;
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this.CaretPosInLine = i - startOfLine;
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this.caretPosInLine = i - startOfLine;
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this.caretDrawOffset = this.Font.MeasureString(split.Substring(startOfLine, this.CaretPosInLine)).X;
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this.caretDrawOffset = this.Font.MeasureString(split.Substring(startOfLine, this.CaretPosInLine)).X;
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return;
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return;
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}
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}
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@ -514,8 +532,8 @@ namespace MLEM.Input {
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line++;
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line++;
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}
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}
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} else if (this.displayedText != null) {
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} else if (this.displayedText != null) {
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this.CaretLine = 0;
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this.caretLine = 0;
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this.CaretPosInLine = this.CaretPos;
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this.caretPosInLine = this.CaretPos;
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this.caretDrawOffset = this.Font.MeasureString(this.displayedText.Substring(0, this.CaretPos - this.textOffset)).X;
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this.caretDrawOffset = this.Font.MeasureString(this.displayedText.Substring(0, this.CaretPos - this.textOffset)).X;
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}
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}
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}
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}
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