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Fixed the scroll bar of an empty panel being positioned incorrectly
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commit
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2 changed files with 21 additions and 17 deletions
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@ -46,6 +46,7 @@ Fixes
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- Fixed UiMarkdownParser not parsing formatting in headings and blockquotes
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- Fixed Element.OnChildAdded and Element.OnChildRemoved being called for grandchildren when a child is added
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- Fixed an exception when trying to force-update the area of an element without a ui system
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- Fixed the scroll bar of an empty panel being positioned incorrectly
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### MLEM.Data
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Additions
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@ -84,8 +84,9 @@ namespace MLEM.Ui.Elements {
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return;
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if (e == null || !e.GetParentTree().Contains(this))
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return;
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var firstChild = this.Children.First(c => c != this.ScrollBar);
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this.ScrollBar.CurrentValue = (e.Area.Center.Y - this.Area.Height / 2 - firstChild.Area.Top) / e.Scale + this.ChildPadding.Value.Height / 2;
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var firstChild = this.Children.FirstOrDefault(c => c != this.ScrollBar);
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if (firstChild != null)
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this.ScrollBar.CurrentValue = (e.Area.Center.Y - this.Area.Height / 2 - firstChild.Area.Top) / e.Scale + this.ChildPadding.Value.Height / 2;
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};
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this.AddChild(this.ScrollBar);
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}
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@ -231,28 +232,30 @@ namespace MLEM.Ui.Elements {
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protected virtual void ScrollSetup() {
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if (!this.scrollOverflow || this.IsHidden)
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return;
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// if there is only one child, then we have just the scroll bar
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if (this.Children.Count == 1)
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return;
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// the "real" first child is the scroll bar, which we want to ignore
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var firstChild = this.Children.First(c => c != this.ScrollBar);
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var lowestChild = this.GetLowestChild(c => c != this.ScrollBar && !c.IsHidden);
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var childrenHeight = lowestChild.Area.Bottom - firstChild.Area.Top;
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float childrenHeight;
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if (this.Children.Count > 1) {
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var firstChild = this.Children.FirstOrDefault(c => c != this.ScrollBar);
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var lowestChild = this.GetLowestChild(c => c != this.ScrollBar && !c.IsHidden);
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childrenHeight = lowestChild.Area.Bottom - firstChild.Area.Top;
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} else {
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// if we only have one child (the scroll bar), then the children take up no visual height
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childrenHeight = 0;
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}
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// the max value of the scrollbar is the amount of non-scaled pixels taken up by overflowing components
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// the max value of the scroll bar is the amount of non-scaled pixels taken up by overflowing components
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var scrollBarMax = (childrenHeight - this.ChildPaddedArea.Height) / this.Scale;
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if (!this.ScrollBar.MaxValue.Equals(scrollBarMax, Element.Epsilon)) {
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this.ScrollBar.MaxValue = scrollBarMax;
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this.relevantChildrenDirty = true;
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}
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// update child padding based on whether the scroll bar is visible
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var childOffset = this.ScrollBar.IsHidden ? 0 : this.ScrollerSize.Value.X + this.ScrollBarOffset;
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if (!this.scrollBarChildOffset.Equals(childOffset, Element.Epsilon)) {
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this.ChildPadding += new Padding(0, -this.scrollBarChildOffset + childOffset, 0, 0);
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this.scrollBarChildOffset = childOffset;
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this.SetAreaDirty();
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}
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// update child padding based on whether the scroll bar is visible
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var childOffset = this.ScrollBar.IsHidden ? 0 : this.ScrollerSize.Value.X + this.ScrollBarOffset;
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if (!this.scrollBarChildOffset.Equals(childOffset, Element.Epsilon)) {
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this.ChildPadding += new Padding(0, -this.scrollBarChildOffset + childOffset, 0, 0);
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this.scrollBarChildOffset = childOffset;
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this.SetAreaDirty();
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}
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// the scroller height has the same relation to the scroll bar height as the visible area has to the total height of the panel's content
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