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added the layer to collision infos
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parent
da603c5f05
commit
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1 changed files with 4 additions and 2 deletions
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@ -38,7 +38,7 @@ namespace MLEM.Extended.Tiled {
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return;
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}
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var tilesetTile = tile.GetTilesetTile(this.map);
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this.collisionInfos[layerIndex, x, y] = new TileCollisionInfo(this.map, new Vector2(x, y), tile, tilesetTile);
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this.collisionInfos[layerIndex, x, y] = new TileCollisionInfo(this.map, new Vector2(x, y), tile, layer, tilesetTile);
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}
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public IEnumerable<TileCollisionInfo> GetCollidingTiles(RectangleF area, Func<TileCollisionInfo, bool> included = null) {
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@ -67,11 +67,13 @@ namespace MLEM.Extended.Tiled {
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public class TileCollisionInfo {
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public readonly TiledMapTile Tile;
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public readonly TiledMapTileLayer Layer;
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public readonly TiledMapTilesetTile TilesetTile;
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public readonly ReadOnlyCollection<RectangleF> Collisions;
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public TileCollisionInfo(TiledMap map, Vector2 position, TiledMapTile tile, TiledMapTilesetTile tilesetTile) {
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public TileCollisionInfo(TiledMap map, Vector2 position, TiledMapTile tile, TiledMapTileLayer layer, TiledMapTilesetTile tilesetTile) {
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this.TilesetTile = tilesetTile;
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this.Layer = layer;
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this.Tile = tile;
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var collisions = new List<RectangleF>();
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