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Include control characters in TextInput FileNames and PathNames rules

This commit is contained in:
Ell 2023-06-21 10:37:48 +02:00
parent 04050b9144
commit e4e7191d8d
2 changed files with 15 additions and 2 deletions

View file

@ -24,6 +24,7 @@ Improvements
- Allow changing the default values used by default TextFormatter codes
- Allow setting ExternalGestureHandling through the InputHandler constructor
- Allow specifying start and end indices when drawing a TokenizedString
- Include control characters in TextInput FileNames and PathNames rules
Fixes
- Fixed control characters being included in TextInput

View file

@ -61,11 +61,23 @@ namespace MLEM.Input {
/// <summary>
/// A <see cref="Rule"/> that only allows characters not contained in <see cref="Path.GetInvalidPathChars"/>
/// </summary>
public static readonly Rule PathNames = (input, add) => add.IndexOfAny(Path.GetInvalidPathChars()) < 0;
public static readonly Rule PathNames = (input, add) => {
foreach (var c in add) {
if (char.IsControl(c) || Path.GetInvalidPathChars().Contains(c))
return false;
}
return true;
};
/// <summary>
/// A <see cref="Rule"/> that only allows characters not contained in <see cref="Path.GetInvalidFileNameChars"/>
/// </summary>
public static readonly Rule FileNames = (input, add) => add.IndexOfAny(Path.GetInvalidFileNameChars()) < 0;
public static readonly Rule FileNames = (input, add) => {
foreach (var c in add) {
if (char.IsControl(c) || Path.GetInvalidFileNameChars().Contains(c))
return false;
}
return true;
};
/// <summary>
/// This text input's current text