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Include control characters in TextInput FileNames and PathNames rules
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2 changed files with 15 additions and 2 deletions
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@ -24,6 +24,7 @@ Improvements
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- Allow changing the default values used by default TextFormatter codes
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- Allow setting ExternalGestureHandling through the InputHandler constructor
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- Allow specifying start and end indices when drawing a TokenizedString
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- Include control characters in TextInput FileNames and PathNames rules
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Fixes
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- Fixed control characters being included in TextInput
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@ -61,11 +61,23 @@ namespace MLEM.Input {
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/// <summary>
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/// A <see cref="Rule"/> that only allows characters not contained in <see cref="Path.GetInvalidPathChars"/>
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/// </summary>
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public static readonly Rule PathNames = (input, add) => add.IndexOfAny(Path.GetInvalidPathChars()) < 0;
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public static readonly Rule PathNames = (input, add) => {
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foreach (var c in add) {
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if (char.IsControl(c) || Path.GetInvalidPathChars().Contains(c))
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return false;
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}
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return true;
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};
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/// <summary>
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/// A <see cref="Rule"/> that only allows characters not contained in <see cref="Path.GetInvalidFileNameChars"/>
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/// </summary>
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public static readonly Rule FileNames = (input, add) => add.IndexOfAny(Path.GetInvalidFileNameChars()) < 0;
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public static readonly Rule FileNames = (input, add) => {
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foreach (var c in add) {
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if (char.IsControl(c) || Path.GetInvalidFileNameChars().Contains(c))
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return false;
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}
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return true;
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};
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/// <summary>
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/// This text input's current text
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