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https://github.com/Ellpeck/MLEM.git
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Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library
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791c66b098
commit
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12 changed files with 28 additions and 99 deletions
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@ -31,6 +31,9 @@ Fixes
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- Fixed some TokenizedString tokens starting with a line break not being split correctly
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- Fixed InputHandler maintaining old input states when input types are toggled off
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Removals
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- Marked EnumHelper as obsolete due to its reimplementation in [DynamicEnums](https://www.nuget.org/packages/DynamicEnums)
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### MLEM.Ui
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Additions
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- Added some extension methods for querying Anchor types
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@ -70,6 +73,9 @@ Improvements
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Fixes
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- Fixed data texture atlases not allowing most characters in their region names
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Removals
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- Marked DynamicEnum as obsolete due to its reimplementation in [DynamicEnums](https://www.nuget.org/packages/DynamicEnums)
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## MLEM.Extended
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Improvements
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- Multi-target net452, making MLEM compatible with MonoGame for consoles
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@ -25,7 +25,7 @@ namespace MLEM.Data {
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/// public static MyEnum operator ~(MyEnum value) => Neg(value);
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/// </code>
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/// </remarks>
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[JsonConverter(typeof(DynamicEnumConverter))]
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[Obsolete("DynamicEnum has been moved into the DynamicEnums library: https://www.nuget.org/packages/DynamicEnums"), JsonConverter(typeof(DynamicEnumConverter))]
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public abstract class DynamicEnum {
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private static readonly Dictionary<Type, Storage> Storages = new Dictionary<Type, Storage>();
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@ -5,6 +5,7 @@ namespace MLEM.Data.Json {
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/// <summary>
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/// Converts a <see cref="DynamicEnum"/> to and from JSON
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/// </summary>
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[Obsolete("DynamicEnum has been moved into the DynamicEnums library: https://www.nuget.org/packages/DynamicEnums"), JsonConverter(typeof(DynamicEnumConverter))]
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public class DynamicEnumConverter : JsonConverter<DynamicEnum> {
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/// <summary>Writes the JSON representation of the object.</summary>
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@ -4,14 +4,12 @@ using System.IO;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Formatting;
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using MLEM.Misc;
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using MLEM.Textures;
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using MLEM.Ui.Elements;
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using MLEM.Ui.Style;
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#if NETSTANDARD2_0_OR_GREATER || NET6_0_OR_GREATER
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using System.Net.Http;
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#else
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using System.Net;
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#endif
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@ -26,7 +24,7 @@ namespace MLEM.Ui.Parsers {
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/// <summary>
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/// An array containing all of the <see cref="ElementType"/> enum values.
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/// </summary>
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public static readonly ElementType[] ElementTypes = EnumHelper.GetValues<ElementType>();
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public static readonly ElementType[] ElementTypes = (ElementType[]) Enum.GetValues(typeof(ElementType));
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/// <summary>
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/// The base path for images, which is prepended to the image link.
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@ -6,7 +6,6 @@ using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Input.Touch;
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using MLEM.Misc;
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namespace MLEM.Input {
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/// <summary>
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@ -15,6 +14,15 @@ namespace MLEM.Input {
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/// </summary>
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public class InputHandler : GameComponent {
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/// <summary>
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/// All values of the <see cref="Buttons"/> enum.
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/// </summary>
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public static readonly Buttons[] AllButtons = (Buttons[]) Enum.GetValues(typeof(Buttons));
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/// <summary>
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/// All values of the <see cref="Keys"/> enum.
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/// </summary>
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public static readonly Keys[] AllKeys = (Keys[]) Enum.GetValues(typeof(Keys));
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#if FNA
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private const int MaximumGamePadCount = 4;
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#else
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@ -257,7 +265,7 @@ namespace MLEM.Input {
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if (GamePad.GetCapabilities((PlayerIndex) i).IsConnected) {
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if (active) {
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this.gamepads[i] = GamePad.GetState((PlayerIndex) i);
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foreach (var button in EnumHelper.Buttons) {
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foreach (var button in InputHandler.AllButtons) {
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if (this.IsGamepadButtonDown(button, i))
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this.AccumulateDown(button, i);
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}
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@ -270,7 +278,7 @@ namespace MLEM.Input {
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for (var i = 0; i < this.ConnectedGamepads; i++) {
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this.triggerGamepadButtonRepeat[i] = false;
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if (this.HandleGamepadRepeats) {
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this.heldGamepadButtons[i] = EnumHelper.Buttons
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this.heldGamepadButtons[i] = InputHandler.AllButtons
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.Where(b => this.IsGamepadButtonDown(b, i))
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.OrderBy(b => this.GetDownTime(b, i))
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.Cast<Buttons?>().FirstOrDefault();
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@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Misc;
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namespace MLEM.Input {
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/// <summary>
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@ -12,7 +12,7 @@ namespace MLEM.Input {
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/// <summary>
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/// All enum values of <see cref="ModifierKey"/>
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/// </summary>
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public static readonly ModifierKey[] ModifierKeys = EnumHelper.GetValues<ModifierKey>();
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public static readonly ModifierKey[] ModifierKeys = (ModifierKey[]) Enum.GetValues(typeof(ModifierKey));
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private static readonly Dictionary<ModifierKey, Keys[]> KeysLookup = new Dictionary<ModifierKey, Keys[]> {
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{ModifierKey.Shift, new[] {Keys.LeftShift, Keys.RightShift}},
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{ModifierKey.Control, new[] {Keys.LeftControl, Keys.RightControl}},
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@ -1,6 +1,5 @@
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using System;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Misc;
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namespace MLEM.Input {
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/// <summary>
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@ -11,7 +10,7 @@ namespace MLEM.Input {
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/// <summary>
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/// All enum values of <see cref="MouseButton"/>
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/// </summary>
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public static readonly MouseButton[] MouseButtons = EnumHelper.GetValues<MouseButton>();
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public static readonly MouseButton[] MouseButtons = (MouseButton[]) Enum.GetValues(typeof(MouseButton));
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/// <summary>
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/// Returns the <see cref="ButtonState"/> of the given mouse button.
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@ -71,7 +71,7 @@ namespace MLEM.Misc {
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/// <summary>
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/// All <see cref="Direction2"/> enum values
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/// </summary>
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public static readonly Direction2[] All = EnumHelper.GetValues<Direction2>();
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public static readonly Direction2[] All = (Direction2[]) Enum.GetValues(typeof(Direction2));
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/// <summary>
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/// The <see cref="Direction2.Up"/> through <see cref="Direction2.Left"/> directions
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/// </summary>
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@ -6,15 +6,18 @@ namespace MLEM.Misc {
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/// <summary>
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/// A helper class that allows easier usage of <see cref="Enum"/> values.
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/// </summary>
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[Obsolete("EnumHelper has been moved into the DynamicEnums library: https://www.nuget.org/packages/DynamicEnums")]
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public static class EnumHelper {
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/// <summary>
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/// All values of the <see cref="Buttons"/> enum.
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/// </summary>
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[Obsolete("This field has been moved to InputHandler.AllButtons")]
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public static readonly Buttons[] Buttons = EnumHelper.GetValues<Buttons>();
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/// <summary>
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/// All values of the <see cref="Keys"/> enum.
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/// </summary>
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[Obsolete("This field has been moved to InputHandler.AllKeys")]
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public static readonly Keys[] Keys = EnumHelper.GetValues<Keys>();
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/// <summary>
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@ -347,7 +347,7 @@ public class GameImpl : MlemGame {
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widthPanel.AddChild(new Paragraph(Anchor.AutoCenter, 100000, "Test String " + Math.Pow(10, i), true) {
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OnUpdated = (e, _) => {
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if (MlemGame.Input.IsPressed(Keys.A)) {
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e.Anchor = (Anchor) (((int) e.Anchor + 1) % EnumHelper.GetValues<Anchor>().Length);
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e.Anchor = (Anchor) (((int) e.Anchor + 1) % 14);
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Console.WriteLine(e.Anchor);
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}
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}
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@ -1,8 +1,6 @@
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using System;
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using System.IO;
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using System.Numerics;
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using Microsoft.Xna.Framework;
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using MLEM.Data;
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using MLEM.Data.Json;
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using MLEM.Misc;
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using Newtonsoft.Json;
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@ -1,84 +0,0 @@
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using System;
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using System.Linq;
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using System.Numerics;
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using MLEM.Data;
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using MLEM.Misc;
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using NUnit.Framework;
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namespace Tests;
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public class EnumTests {
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[Test]
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public void TestRegularEnums() {
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Assert.AreEqual(
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new[] {TestEnum.One, TestEnum.Two, TestEnum.Eight, TestEnum.Sixteen, TestEnum.EightSixteen},
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EnumHelper.GetFlags(TestEnum.One | TestEnum.Sixteen | TestEnum.Eight | TestEnum.Two));
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Assert.AreEqual(
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new[] {TestEnum.One, TestEnum.Two, TestEnum.Eight, TestEnum.Sixteen},
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EnumHelper.GetUniqueFlags(TestEnum.One | TestEnum.Sixteen | TestEnum.Eight | TestEnum.Two));
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}
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[Test]
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public void TestDynamicEnums() {
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var flags = new TestDynamicEnum[100];
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for (var i = 0; i < flags.Length; i++)
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flags[i] = DynamicEnum.AddFlag<TestDynamicEnum>("Flag" + i);
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var combined = DynamicEnum.Add<TestDynamicEnum>("Combined", DynamicEnum.GetValue(DynamicEnum.Or(flags[7], flags[13])));
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Assert.AreEqual(DynamicEnum.GetValue(flags[7]), BigInteger.One << 7);
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Assert.AreEqual(DynamicEnum.GetEnumValue<TestDynamicEnum>(BigInteger.One << 75), flags[75]);
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Assert.AreEqual(DynamicEnum.GetValue(DynamicEnum.Or(flags[2], flags[17])), BigInteger.One << 2 | BigInteger.One << 17);
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Assert.AreEqual(DynamicEnum.GetValue(DynamicEnum.And(flags[2], flags[3])), BigInteger.Zero);
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Assert.AreEqual(DynamicEnum.And(DynamicEnum.Or(flags[24], flags[52]), DynamicEnum.Or(flags[52], flags[75])), flags[52]);
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Assert.AreEqual(DynamicEnum.Xor(DynamicEnum.Or(flags[85], flags[73]), flags[73]), flags[85]);
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Assert.AreEqual(DynamicEnum.Xor(DynamicEnum.Or(flags[85], DynamicEnum.Or(flags[73], flags[12])), flags[73]), DynamicEnum.Or(flags[85], flags[12]));
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Assert.AreEqual(DynamicEnum.GetValue(DynamicEnum.Neg(flags[74])), ~(BigInteger.One << 74));
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Assert.AreEqual(DynamicEnum.Or(flags[24], flags[52]).HasFlag(flags[24]), true);
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Assert.AreEqual(DynamicEnum.Or(flags[24], flags[52]).HasAnyFlag(flags[24]), true);
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Assert.AreEqual(DynamicEnum.Or(flags[24], flags[52]).HasFlag(DynamicEnum.Or(flags[24], flags[26])), false);
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Assert.AreEqual(DynamicEnum.Or(flags[24], flags[52]).HasAnyFlag(DynamicEnum.Or(flags[24], flags[26])), true);
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Assert.AreEqual(DynamicEnum.Parse<TestDynamicEnum>("Flag24"), flags[24]);
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Assert.AreEqual(DynamicEnum.Parse<TestDynamicEnum>("Flag24 | Flag43"), DynamicEnum.Or(flags[24], flags[43]));
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Assert.AreEqual(flags[24].ToString(), "Flag24");
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Assert.AreEqual(DynamicEnum.Or(flags[24], flags[43]).ToString(), "Flag24 | Flag43");
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Assert.True(DynamicEnum.IsDefined(flags[27]));
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Assert.True(DynamicEnum.IsDefined(combined));
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Assert.False(DynamicEnum.IsDefined(DynamicEnum.Or(flags[17], flags[49])));
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Assert.False(DynamicEnum.IsDefined(DynamicEnum.Or(combined, flags[49])));
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Assert.AreEqual(
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new[] {flags[0], flags[7], flags[13], combined},
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DynamicEnum.GetFlags(DynamicEnum.Or(DynamicEnum.Or(flags[0], flags[13]), flags[7])));
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Assert.AreEqual(
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new[] {flags[0], flags[7], flags[13]},
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DynamicEnum.GetUniqueFlags(DynamicEnum.Or(DynamicEnum.Or(flags[0], flags[13]), flags[7])));
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}
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[Flags]
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private enum TestEnum {
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One = 1,
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Two = 2,
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Eight = 8,
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Sixteen = 16,
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EightSixteen = TestEnum.Eight | TestEnum.Sixteen,
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ThirtyTwo = 32,
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OneTwentyEight = 128,
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OneTwentyEightTwoOne = TestEnum.OneTwentyEight | TestEnum.Two | TestEnum.One
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}
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private class TestDynamicEnum : DynamicEnum {
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public TestDynamicEnum(string name, BigInteger value) : base(name, value) {}
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}
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}
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