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Marked EnumHelper and DynamicEnum as obsolete due to their reimplementation in the DynamicEnums library

This commit is contained in:
Ell 2022-10-31 13:20:26 +01:00
parent 791c66b098
commit f58e3c94d5
12 changed files with 28 additions and 99 deletions

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@ -31,6 +31,9 @@ Fixes
- Fixed some TokenizedString tokens starting with a line break not being split correctly
- Fixed InputHandler maintaining old input states when input types are toggled off
Removals
- Marked EnumHelper as obsolete due to its reimplementation in [DynamicEnums](https://www.nuget.org/packages/DynamicEnums)
### MLEM.Ui
Additions
- Added some extension methods for querying Anchor types
@ -70,6 +73,9 @@ Improvements
Fixes
- Fixed data texture atlases not allowing most characters in their region names
Removals
- Marked DynamicEnum as obsolete due to its reimplementation in [DynamicEnums](https://www.nuget.org/packages/DynamicEnums)
## MLEM.Extended
Improvements
- Multi-target net452, making MLEM compatible with MonoGame for consoles

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@ -25,7 +25,7 @@ namespace MLEM.Data {
/// public static MyEnum operator ~(MyEnum value) => Neg(value);
/// </code>
/// </remarks>
[JsonConverter(typeof(DynamicEnumConverter))]
[Obsolete("DynamicEnum has been moved into the DynamicEnums library: https://www.nuget.org/packages/DynamicEnums"), JsonConverter(typeof(DynamicEnumConverter))]
public abstract class DynamicEnum {
private static readonly Dictionary<Type, Storage> Storages = new Dictionary<Type, Storage>();

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@ -5,6 +5,7 @@ namespace MLEM.Data.Json {
/// <summary>
/// Converts a <see cref="DynamicEnum"/> to and from JSON
/// </summary>
[Obsolete("DynamicEnum has been moved into the DynamicEnums library: https://www.nuget.org/packages/DynamicEnums"), JsonConverter(typeof(DynamicEnumConverter))]
public class DynamicEnumConverter : JsonConverter<DynamicEnum> {
/// <summary>Writes the JSON representation of the object.</summary>

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@ -4,14 +4,12 @@ using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Formatting;
using MLEM.Misc;
using MLEM.Textures;
using MLEM.Ui.Elements;
using MLEM.Ui.Style;
#if NETSTANDARD2_0_OR_GREATER || NET6_0_OR_GREATER
using System.Net.Http;
#else
using System.Net;
#endif
@ -26,7 +24,7 @@ namespace MLEM.Ui.Parsers {
/// <summary>
/// An array containing all of the <see cref="ElementType"/> enum values.
/// </summary>
public static readonly ElementType[] ElementTypes = EnumHelper.GetValues<ElementType>();
public static readonly ElementType[] ElementTypes = (ElementType[]) Enum.GetValues(typeof(ElementType));
/// <summary>
/// The base path for images, which is prepended to the image link.

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@ -6,7 +6,6 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Input.Touch;
using MLEM.Misc;
namespace MLEM.Input {
/// <summary>
@ -15,6 +14,15 @@ namespace MLEM.Input {
/// </summary>
public class InputHandler : GameComponent {
/// <summary>
/// All values of the <see cref="Buttons"/> enum.
/// </summary>
public static readonly Buttons[] AllButtons = (Buttons[]) Enum.GetValues(typeof(Buttons));
/// <summary>
/// All values of the <see cref="Keys"/> enum.
/// </summary>
public static readonly Keys[] AllKeys = (Keys[]) Enum.GetValues(typeof(Keys));
#if FNA
private const int MaximumGamePadCount = 4;
#else
@ -257,7 +265,7 @@ namespace MLEM.Input {
if (GamePad.GetCapabilities((PlayerIndex) i).IsConnected) {
if (active) {
this.gamepads[i] = GamePad.GetState((PlayerIndex) i);
foreach (var button in EnumHelper.Buttons) {
foreach (var button in InputHandler.AllButtons) {
if (this.IsGamepadButtonDown(button, i))
this.AccumulateDown(button, i);
}
@ -270,7 +278,7 @@ namespace MLEM.Input {
for (var i = 0; i < this.ConnectedGamepads; i++) {
this.triggerGamepadButtonRepeat[i] = false;
if (this.HandleGamepadRepeats) {
this.heldGamepadButtons[i] = EnumHelper.Buttons
this.heldGamepadButtons[i] = InputHandler.AllButtons
.Where(b => this.IsGamepadButtonDown(b, i))
.OrderBy(b => this.GetDownTime(b, i))
.Cast<Buttons?>().FirstOrDefault();

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@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework.Input;
using MLEM.Misc;
namespace MLEM.Input {
/// <summary>
@ -12,7 +12,7 @@ namespace MLEM.Input {
/// <summary>
/// All enum values of <see cref="ModifierKey"/>
/// </summary>
public static readonly ModifierKey[] ModifierKeys = EnumHelper.GetValues<ModifierKey>();
public static readonly ModifierKey[] ModifierKeys = (ModifierKey[]) Enum.GetValues(typeof(ModifierKey));
private static readonly Dictionary<ModifierKey, Keys[]> KeysLookup = new Dictionary<ModifierKey, Keys[]> {
{ModifierKey.Shift, new[] {Keys.LeftShift, Keys.RightShift}},
{ModifierKey.Control, new[] {Keys.LeftControl, Keys.RightControl}},

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@ -1,6 +1,5 @@
using System;
using Microsoft.Xna.Framework.Input;
using MLEM.Misc;
namespace MLEM.Input {
/// <summary>
@ -11,7 +10,7 @@ namespace MLEM.Input {
/// <summary>
/// All enum values of <see cref="MouseButton"/>
/// </summary>
public static readonly MouseButton[] MouseButtons = EnumHelper.GetValues<MouseButton>();
public static readonly MouseButton[] MouseButtons = (MouseButton[]) Enum.GetValues(typeof(MouseButton));
/// <summary>
/// Returns the <see cref="ButtonState"/> of the given mouse button.

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@ -71,7 +71,7 @@ namespace MLEM.Misc {
/// <summary>
/// All <see cref="Direction2"/> enum values
/// </summary>
public static readonly Direction2[] All = EnumHelper.GetValues<Direction2>();
public static readonly Direction2[] All = (Direction2[]) Enum.GetValues(typeof(Direction2));
/// <summary>
/// The <see cref="Direction2.Up"/> through <see cref="Direction2.Left"/> directions
/// </summary>

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@ -6,15 +6,18 @@ namespace MLEM.Misc {
/// <summary>
/// A helper class that allows easier usage of <see cref="Enum"/> values.
/// </summary>
[Obsolete("EnumHelper has been moved into the DynamicEnums library: https://www.nuget.org/packages/DynamicEnums")]
public static class EnumHelper {
/// <summary>
/// All values of the <see cref="Buttons"/> enum.
/// </summary>
[Obsolete("This field has been moved to InputHandler.AllButtons")]
public static readonly Buttons[] Buttons = EnumHelper.GetValues<Buttons>();
/// <summary>
/// All values of the <see cref="Keys"/> enum.
/// </summary>
[Obsolete("This field has been moved to InputHandler.AllKeys")]
public static readonly Keys[] Keys = EnumHelper.GetValues<Keys>();
/// <summary>

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@ -347,7 +347,7 @@ public class GameImpl : MlemGame {
widthPanel.AddChild(new Paragraph(Anchor.AutoCenter, 100000, "Test String " + Math.Pow(10, i), true) {
OnUpdated = (e, _) => {
if (MlemGame.Input.IsPressed(Keys.A)) {
e.Anchor = (Anchor) (((int) e.Anchor + 1) % EnumHelper.GetValues<Anchor>().Length);
e.Anchor = (Anchor) (((int) e.Anchor + 1) % 14);
Console.WriteLine(e.Anchor);
}
}

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@ -1,8 +1,6 @@
using System;
using System.IO;
using System.Numerics;
using Microsoft.Xna.Framework;
using MLEM.Data;
using MLEM.Data.Json;
using MLEM.Misc;
using Newtonsoft.Json;

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@ -1,84 +0,0 @@
using System;
using System.Linq;
using System.Numerics;
using MLEM.Data;
using MLEM.Misc;
using NUnit.Framework;
namespace Tests;
public class EnumTests {
[Test]
public void TestRegularEnums() {
Assert.AreEqual(
new[] {TestEnum.One, TestEnum.Two, TestEnum.Eight, TestEnum.Sixteen, TestEnum.EightSixteen},
EnumHelper.GetFlags(TestEnum.One | TestEnum.Sixteen | TestEnum.Eight | TestEnum.Two));
Assert.AreEqual(
new[] {TestEnum.One, TestEnum.Two, TestEnum.Eight, TestEnum.Sixteen},
EnumHelper.GetUniqueFlags(TestEnum.One | TestEnum.Sixteen | TestEnum.Eight | TestEnum.Two));
}
[Test]
public void TestDynamicEnums() {
var flags = new TestDynamicEnum[100];
for (var i = 0; i < flags.Length; i++)
flags[i] = DynamicEnum.AddFlag<TestDynamicEnum>("Flag" + i);
var combined = DynamicEnum.Add<TestDynamicEnum>("Combined", DynamicEnum.GetValue(DynamicEnum.Or(flags[7], flags[13])));
Assert.AreEqual(DynamicEnum.GetValue(flags[7]), BigInteger.One << 7);
Assert.AreEqual(DynamicEnum.GetEnumValue<TestDynamicEnum>(BigInteger.One << 75), flags[75]);
Assert.AreEqual(DynamicEnum.GetValue(DynamicEnum.Or(flags[2], flags[17])), BigInteger.One << 2 | BigInteger.One << 17);
Assert.AreEqual(DynamicEnum.GetValue(DynamicEnum.And(flags[2], flags[3])), BigInteger.Zero);
Assert.AreEqual(DynamicEnum.And(DynamicEnum.Or(flags[24], flags[52]), DynamicEnum.Or(flags[52], flags[75])), flags[52]);
Assert.AreEqual(DynamicEnum.Xor(DynamicEnum.Or(flags[85], flags[73]), flags[73]), flags[85]);
Assert.AreEqual(DynamicEnum.Xor(DynamicEnum.Or(flags[85], DynamicEnum.Or(flags[73], flags[12])), flags[73]), DynamicEnum.Or(flags[85], flags[12]));
Assert.AreEqual(DynamicEnum.GetValue(DynamicEnum.Neg(flags[74])), ~(BigInteger.One << 74));
Assert.AreEqual(DynamicEnum.Or(flags[24], flags[52]).HasFlag(flags[24]), true);
Assert.AreEqual(DynamicEnum.Or(flags[24], flags[52]).HasAnyFlag(flags[24]), true);
Assert.AreEqual(DynamicEnum.Or(flags[24], flags[52]).HasFlag(DynamicEnum.Or(flags[24], flags[26])), false);
Assert.AreEqual(DynamicEnum.Or(flags[24], flags[52]).HasAnyFlag(DynamicEnum.Or(flags[24], flags[26])), true);
Assert.AreEqual(DynamicEnum.Parse<TestDynamicEnum>("Flag24"), flags[24]);
Assert.AreEqual(DynamicEnum.Parse<TestDynamicEnum>("Flag24 | Flag43"), DynamicEnum.Or(flags[24], flags[43]));
Assert.AreEqual(flags[24].ToString(), "Flag24");
Assert.AreEqual(DynamicEnum.Or(flags[24], flags[43]).ToString(), "Flag24 | Flag43");
Assert.True(DynamicEnum.IsDefined(flags[27]));
Assert.True(DynamicEnum.IsDefined(combined));
Assert.False(DynamicEnum.IsDefined(DynamicEnum.Or(flags[17], flags[49])));
Assert.False(DynamicEnum.IsDefined(DynamicEnum.Or(combined, flags[49])));
Assert.AreEqual(
new[] {flags[0], flags[7], flags[13], combined},
DynamicEnum.GetFlags(DynamicEnum.Or(DynamicEnum.Or(flags[0], flags[13]), flags[7])));
Assert.AreEqual(
new[] {flags[0], flags[7], flags[13]},
DynamicEnum.GetUniqueFlags(DynamicEnum.Or(DynamicEnum.Or(flags[0], flags[13]), flags[7])));
}
[Flags]
private enum TestEnum {
One = 1,
Two = 2,
Eight = 8,
Sixteen = 16,
EightSixteen = TestEnum.Eight | TestEnum.Sixteen,
ThirtyTwo = 32,
OneTwentyEight = 128,
OneTwentyEightTwoOne = TestEnum.OneTwentyEight | TestEnum.Two | TestEnum.One
}
private class TestDynamicEnum : DynamicEnum {
public TestDynamicEnum(string name, BigInteger value) : base(name, value) {}
}
}