mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-12-25 01:39:23 +01:00
made collision infos update properly on tile removal
This commit is contained in:
parent
31294f1873
commit
f93117622c
1 changed files with 6 additions and 2 deletions
|
@ -33,11 +33,15 @@ namespace MLEM.Extended.Tiled {
|
|||
public void UpdateCollisionInfo(int layerIndex, int x, int y) {
|
||||
var layer = this.map.TileLayers[layerIndex];
|
||||
var tile = layer.GetTile(x, y);
|
||||
if (tile.IsBlank)
|
||||
if (tile.IsBlank) {
|
||||
this.collisionInfos[layerIndex, x, y] = null;
|
||||
return;
|
||||
}
|
||||
var tilesetTile = tile.GetTilesetTile(this.map);
|
||||
if (tilesetTile == null)
|
||||
if (tilesetTile == null) {
|
||||
this.collisionInfos[layerIndex, x, y] = null;
|
||||
return;
|
||||
}
|
||||
this.collisionInfos[layerIndex, x, y] = new TileCollisionInfo(this.map, new Vector2(x, y), tile, tilesetTile);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue