mirror of
https://github.com/Ellpeck/MLEM.git
synced 2024-11-21 20:43:29 +01:00
Added compatibility for MonoGame.Extended 4.0.0 and FNA.Extended
This commit is contained in:
parent
24277ba494
commit
fa1cafd751
12 changed files with 52 additions and 31 deletions
3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -4,3 +4,6 @@
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[submodule "FontStashSharp"]
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path = ThirdParty/FontStashSharp
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url = https://github.com/FontStashSharp/FontStashSharp
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[submodule "ThirdParty/MonoGame.Extended"]
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path = ThirdParty/MonoGame.Extended
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url = https://github.com/craftworkgames/MonoGame.Extended
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@ -43,6 +43,11 @@ Fixes
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- Fixed auto-sized elements sometimes updating their location based on outdated parent positions
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- Fixed Panel.ScrollToElement not scrolling correctly when the panel's area is dirty
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### MLEM.Extended
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Improvements
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- **Added compatibility for MonoGame.Extended 4.0.0**
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- Added compatibility for FNA.Extended
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## 6.3.1
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No code changes
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@ -1,7 +1,8 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Extensions;
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using MonoGame.Extended;
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using ShapeExtensions = MonoGame.Extended.ShapeExtensions;
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using RectangleF = MonoGame.Extended.RectangleF;
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namespace MLEM.Extended.Extensions {
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/// <summary>
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@ -54,11 +55,11 @@ namespace MLEM.Extended.Extensions {
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public static void DrawGrid(this SpriteBatch batch, Vector2 start, Vector2 tileSize, Point tileCount, Color gridColor, float gridThickness = 1) {
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for (var y = 0; y < tileCount.Y; y++) {
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for (var x = 0; x < tileCount.X; x++)
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batch.DrawRectangle(start + new Vector2(x, y) * tileSize, tileSize, gridColor, gridThickness / 2);
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ShapeExtensions.DrawRectangle(batch, start + new Vector2(x, y) * tileSize, tileSize, gridColor, gridThickness / 2);
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}
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var size = tileSize * tileCount.ToVector2() + new Vector2(gridThickness);
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batch.DrawRectangle(start - new Vector2(gridThickness / 2), size, gridColor, gridThickness / 2);
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ShapeExtensions.DrawRectangle(batch, start - new Vector2(gridThickness / 2), size, gridColor, gridThickness / 2);
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}
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}
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@ -1,6 +1,8 @@
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using MLEM.Extensions;
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using MLEM.Textures;
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using MonoGame.Extended.TextureAtlases;
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using MonoGame.Extended.Graphics;
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using NinePatch = MLEM.Textures.NinePatch;
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using ExtNinePatch = MonoGame.Extended.Graphics.NinePatch;
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namespace MLEM.Extended.Extensions {
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/// <summary>
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@ -9,38 +11,29 @@ namespace MLEM.Extended.Extensions {
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public static class TextureExtensions {
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/// <summary>
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/// Converts a MLEM <see cref="NinePatch"/> to a MonoGame.Extended <see cref="NinePatchRegion2D"/>.
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/// Converts a MLEM <see cref="Textures.NinePatch"/> to a MonoGame.Extended <see cref="ExtNinePatch"/>.
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/// </summary>
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/// <param name="patch">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static NinePatchRegion2D ToExtended(this NinePatch patch) {
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return new NinePatchRegion2D(patch.Region.ToExtended(), patch.Padding.Left.Floor(), patch.Padding.Top.Floor(), patch.Padding.Right.Floor(), patch.Padding.Bottom.Floor());
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public static ExtNinePatch ToExtended(this NinePatch patch) {
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return patch.Region.ToExtended().CreateNinePatch(patch.Padding.Left.Floor(), patch.Padding.Top.Floor(), patch.Padding.Right.Floor(), patch.Padding.Bottom.Floor());
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}
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/// <summary>
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/// Converts a MLEM <see cref="TextureRegion"/> to a MonoGame.Extended <see cref="TextureRegion2D"/>.
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/// Converts a MLEM <see cref="TextureRegion"/> to a MonoGame.Extended <see cref="Texture2DRegion"/>.
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/// </summary>
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/// <param name="region">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static TextureRegion2D ToExtended(this TextureRegion region) {
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return new TextureRegion2D(region.Name, region.Texture, region.U, region.V, region.Width, region.Height);
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public static Texture2DRegion ToExtended(this TextureRegion region) {
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return new Texture2DRegion(region.Texture, region.U, region.V, region.Width, region.Height, region.Name);
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}
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/// <summary>
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/// Converts a MonoGame.Extended <see cref="NinePatchRegion2D"/> to a MLEM <see cref="NinePatch"/>.
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/// </summary>
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/// <param name="patch">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static NinePatch ToMlem(this NinePatchRegion2D patch) {
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return new NinePatch(((TextureRegion2D) patch).ToMlem(), patch.LeftPadding, patch.RightPadding, patch.TopPadding, patch.BottomPadding);
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}
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/// <summary>
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/// Converts a MonoGame.Extended <see cref="TextureRegion2D"/> to a MLEM <see cref="TextureRegion"/>.
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/// Converts a MonoGame.Extended <see cref="Texture2DRegion"/> to a MLEM <see cref="TextureRegion"/>.
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/// </summary>
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/// <param name="region">The nine patch to convert</param>
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/// <returns>The converted nine patch</returns>
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public static TextureRegion ToMlem(this TextureRegion2D region) {
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public static TextureRegion ToMlem(this Texture2DRegion region) {
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return new TextureRegion(region.Texture, region.Bounds) {Name = region.Name};
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}
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@ -33,8 +33,8 @@ namespace MLEM.Extended.Font {
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/// <inheritdoc />
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protected override float MeasureCharacter(int codePoint) {
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var region = this.Font.GetCharacterRegion(codePoint);
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return region != null ? new Vector2(region.XAdvance, region.Height).X : 0;
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var region = this.Font.GetCharacter(codePoint);
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return region != null ? new Vector2(region.XAdvance, region.TextureRegion.Height).X : 0;
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}
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/// <inheritdoc />
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@ -24,13 +24,18 @@
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<ItemGroup>
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<ProjectReference Include="..\MLEM\MLEM.FNA.csproj" />
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<ProjectReference Condition="'$(TargetFramework)'=='net8.0'" Include="..\ThirdParty\MonoGame.Extended\source\MonoGame.Extended\FNA.Extended.csproj">
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<PrivateAssets>all</PrivateAssets>
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</ProjectReference>
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<ProjectReference Include="..\ThirdParty\FontStashSharp\src\XNA\FontStashSharp.FNA.csproj">
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<PrivateAssets>all</PrivateAssets>
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</ProjectReference>
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<ProjectReference Include="..\ThirdParty\FNA\FNA.csproj">
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<PrivateAssets>all</PrivateAssets>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework)'!='net8.0'">
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<Compile Remove="Tiled/**" />
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<Compile Remove="Extensions/**" />
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<Compile Remove="Font/GenericBitmapFont.cs" />
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@ -21,10 +21,7 @@
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<ItemGroup>
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<ProjectReference Include="..\MLEM\MLEM.csproj" />
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<PackageReference Include="MonoGame.Extended" Version="3.8.0">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0">
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<PackageReference Condition="'$(TargetFramework)'=='net8.0'" Include="MonoGame.Extended" Version="4.0.0">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="FontStashSharp.MonoGame" Version="1.3.3">
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@ -35,6 +32,12 @@
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</PackageReference>
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework)'!='net8.0'">
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<Compile Remove="Tiled/**" />
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<Compile Remove="Extensions/**" />
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<Compile Remove="Font/GenericBitmapFont.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="../Media/Logo.png" Pack="true" PackagePath="" />
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<None Include="../README.md" Pack="true" PackagePath="" />
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@ -145,7 +145,7 @@ namespace MLEM.Extended.Tiled {
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var tilesetTile = tileset.Tiles.FirstOrDefault(t => t.LocalTileIdentifier == localId);
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if (tilesetTile == null && createStub) {
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if (!TiledExtensions.StubTilesetTiles.TryGetValue(localId, out tilesetTile)) {
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tilesetTile = new TiledMapTilesetTile(localId);
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tilesetTile = new TiledMapTilesetTile(localId, null, null);
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TiledExtensions.StubTilesetTiles.Add(localId, tilesetTile);
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}
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}
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12
MLEM.FNA.sln
12
MLEM.FNA.sln
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@ -20,7 +20,9 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FNA", "ThirdParty\FNA\FNA.c
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FontStashSharp.FNA", "ThirdParty\FontStashSharp\src\XNA\FontStashSharp.FNA.csproj", "{39249E92-EBF2-4951-A086-AB4951C3CCE1}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FNA.Core", "ThirdParty\FNA\FNA.Core.csproj", "{458FFA5E-A1C4-4B23-A5D8-259385FEECED}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FNA.Extended", "ThirdParty\MonoGame.Extended\source\MonoGame.Extended\FNA.Extended.csproj", "{B7F73499-9BF0-487D-B20E-B4B67EB3A4EA}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FNA.NetStandard", "ThirdParty\FNA\FNA.NetStandard.csproj", "{1A736385-E931-40A9-BBE0-A9286AB2F6B2}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -72,5 +74,13 @@ Global
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{458FFA5E-A1C4-4B23-A5D8-259385FEECED}.Debug|Any CPU.Build.0 = Debug|x64
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{458FFA5E-A1C4-4B23-A5D8-259385FEECED}.Release|Any CPU.ActiveCfg = Release|x64
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{458FFA5E-A1C4-4B23-A5D8-259385FEECED}.Release|Any CPU.Build.0 = Release|x64
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{B7F73499-9BF0-487D-B20E-B4B67EB3A4EA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{B7F73499-9BF0-487D-B20E-B4B67EB3A4EA}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{B7F73499-9BF0-487D-B20E-B4B67EB3A4EA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{B7F73499-9BF0-487D-B20E-B4B67EB3A4EA}.Release|Any CPU.Build.0 = Release|Any CPU
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{1A736385-E931-40A9-BBE0-A9286AB2F6B2}.Debug|Any CPU.ActiveCfg = Debug|x64
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{1A736385-E931-40A9-BBE0-A9286AB2F6B2}.Debug|Any CPU.Build.0 = Debug|x64
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{1A736385-E931-40A9-BBE0-A9286AB2F6B2}.Release|Any CPU.ActiveCfg = Release|x64
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{1A736385-E931-40A9-BBE0-A9286AB2F6B2}.Release|Any CPU.Build.0 = Release|x64
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EndGlobalSection
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EndGlobal
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2
ThirdParty/FNA
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2
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@ -1 +1 @@
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Subproject commit 354e2161b759fa052b25e94209d6ea463aaf098f
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Subproject commit 31dab885817ddaece9758f480027373f0ad74bea
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2
ThirdParty/FontStashSharp
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2
ThirdParty/FontStashSharp
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@ -1 +1 @@
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Subproject commit 2d40e9f0f681595dbd4341a3e5a64ed6e31f9556
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Subproject commit c5ab7bc22a0db85d1b43880a016ee1c968e522e8
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1
ThirdParty/MonoGame.Extended
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Submodule
1
ThirdParty/MonoGame.Extended
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Submodule
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@ -0,0 +1 @@
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Subproject commit 4beea37b25f014ef4925365ea56ade23028af3d7
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